Space Engineers

Space Engineers

RCSP - Vanguard (Vanilla Tank)
75 comentarii
DarkRen817 21 iun. la 18:14 
how do you have the wheels so close to each other????
CORRUPT AI 10 aug. 2024 la 7:38 
is it just me or dose the drop ship make me remember the RWI
mars! 8 iun. 2023 la 20:18 
"Tank beats EVERYTHING!"-Random Marine (Halo 3)
A Fat, Angry Serval 30 apr. 2023 la 22:11 
"LANDMASTER!"
Captain Redbeard 26 iul. 2022 la 6:06 
I second the Warfare 2 request
fcb 29 mart. 2022 la 11:04 
plz make a Warfare 2 updated Version plz
Venom415  [autor] 17 mai 2020 la 8:58 
All you have to do is delete the wheels that are colliding with each other, then it is back to its normal self. Sadly I cant update it as I lost the file when moving over to a new PC.
Sydur Saniraf 17 mai 2020 la 1:33 
Hi, is there an updated version of this coming? I ask cause it currently isn't working (Not drivable). Thank you!
John "Soap" MacTavish 11 ian. 2020 la 15:37 
how do i control the main turret?
Venom415  [autor] 19 oct. 2019 la 11:13 
That was something I built for fun but it wasn't too handy so I didn't include it, you can see what blocks were used to build it in the picture if you wish to add it on.
TheGaminODST 15 oct. 2019 la 8:56 
Where is the Bulldozer plow?
Chuck 24 apr. 2019 la 19:41 
https://sp.zhabite.com/sharedfiles/filedetails/?id=1709163038

This is my first tank design. I really like the style on it, but now I am trying to design a main battle tank, and it isn't going well, and google or Youtube isn't giving me much, as i try to avoid mods
Venom415  [autor] 24 apr. 2019 la 16:38 
As it was my first tank design ever, I was just rolling with whatever came to my mind; mainly designs that didn't look like any normal tank. The only building advice I have is to try making blocky areas rounded; and flat surfaces detailed with blocks and ground down parts. Just keep practicing and you'll learn some tricks eventually :)
Chuck 22 apr. 2019 la 20:01 
do you have any good tips for building tanks? i have been trying to design a new battle tank, but I cant seem to make it look nice, and still be functional.
snowshark58 16 mart. 2019 la 20:31 
i thought you crashed the vanguard?
Abdultawaab Popoola N’omusa 16 mart. 2019 la 15:53 
Thank you
Abdultawaab Popoola N’omusa 16 mart. 2019 la 13:35 
Hey @venom415. I want to download the MART script for my own vehicles, but i can't find it. Could you by any chance leave a link for it? Thanks!
TROGDORtheBURNINATOR 16 mart. 2019 la 9:48 
i like it, this tank shoud be in CS
ZABOR 9 mart. 2019 la 2:52 
looks really good grate job
Locospooki 2 mart. 2019 la 10:48 
soldier go get the mart script from the workshop and turn in-game scripts on in advanced settings (it will automatically turn on, you dont have to do anything past that) then it should turn once (with your mouse) you turn off the rotor locks
Asmodai 2 mart. 2019 la 2:17 
quick question. does the main turret turn? if so how do i make it turn?
Gramme.Norma 2 febr. 2019 la 16:25 
Im Having Issues starting the program. can i get some help
Venom415  [autor] 30 ian. 2019 la 19:05 
Look up the MART script, its whats used for the turrets
Locospooki 30 ian. 2019 la 18:47 
two things so am i missing a control block or getting in the wrong cockpit and uwu what this
Venom415  [autor] 30 ian. 2019 la 15:40 
theres a rotor lock group on the taskbar when you enter the cockpit.
Locospooki 30 ian. 2019 la 12:46 
how do i control the turrets
Venom415  [autor] 1 ian. 2019 la 9:43 
Well cosidering it needs pistons in the rear to give it gun depression, pretty bad haha.
It was a decission of making something unique from the rest vs functional like the rest,
so I settled with a mix of both :papyrus:
ThotQuake 31 dec. 2018 la 11:55 
But what's the gun depression like?
That Gaming Titan 15 dec. 2018 la 14:16 
Dam that tank is thicc! I dig that Tri-cycle design
Venom415  [autor] 14 dec. 2018 la 21:17 
Glad to hear gonna be hard to top this design though, wonder how ill make my next one look even more unique :steammocking:
NinjaBreadroll 14 dec. 2018 la 20:59 
Indeed, I think it's a good design overall
Venom415  [autor] 14 dec. 2018 la 20:46 
Glad you all Like it! @drankof So do I :( @Kaijikimusha1 Thank you for the kind words, will do :)
@Ninjabread I would assume you ran it through some good tests! I know it has its flaws from its asthetics but for my first tank (thats taken my lazy but 2 years to build) I think it does alright! :papyrus:
NinjaBreadroll 14 dec. 2018 la 15:18 
Wow this has done very well. Good job :ghlol:
kajikimusha1 12 dec. 2018 la 19:36 
Another great creation from Venom.Keep up the good work.And good luck defeating Arron in Colony Wars.Doubt Jack will be able to do it without you.Lol.
JamieCracker 12 dec. 2018 la 14:28 
cool
CommanderChet 12 dec. 2018 la 8:51 
The Wyvren seems to have the versatility of a LAAT
DranKof 11 dec. 2018 la 19:18 
I wish SE had a built-in way to make block-made turrets work better and interact with the mouse without a mod.
Tilki 11 dec. 2018 la 7:33 
I went to check that right after posting and there is 'Send To' setting. Not sure if it's supposed to be like that, but in solo game i had nothing to chose there.
Creators seem to build as -Me- or -Nobody- and pated creations inherit this ownership. I'd suggest pasting out of Your turret tange and changing the owner of entire grid, or simply unchecking 'Target Neutral' for Your turrets..
Otteity 10 dec. 2018 la 20:41 
@cpt. GreenTail But how do i change ownership of the pasted grid
Venom415  [autor] 10 dec. 2018 la 16:32 
on the front theres a grinded down corner half block, thats the window for the main cockpit.
Dead Inside 10 dec. 2018 la 15:28 
Where's the main cockpit?
Tilki 10 dec. 2018 la 5:25 
As of what i know, You can specify who will own the pasted grid. Propably you have it set to -Nobody-, while station is set to -You-. By default turrets shoot neutrals, and You are neutral to -Nobody-.
Otteity 9 dec. 2018 la 20:14 
When I paste it in to my world, my turrets on my station start firing at it. I have tried to make another blueprint of it but that doesn't work. I don't know if this is a common issue with other people.
Wolfman85a 9 dec. 2018 la 17:07 
nice work
Venom415  [autor] 9 dec. 2018 la 14:57 
@rroby try pressing the spacebar as sometimes pasted vehicles have a glitch where the handbrake is stuck.

@Dakroth Glad you like the fleet :) unfortunately in survival; sub grids need to be made seperately as projectors cant project something for another grid. To be honest, a tank is more of a nice to have than a need to have for Survival, Tanks can be pretty impractical in survival and are generally more used ofr creative battles.
If you need a turreted vehicle for survival then I would suggest the RCSP Prowler as that has a turret on it as well, and it can be easily made in survival.
Dakroth 9 dec. 2018 la 14:49 
I was referencing the Wyvern. Had to look that up xD
Dakroth 9 dec. 2018 la 14:45 
Though I've never had the opportunity to use RCSP creations much, they always impress me in their appearance. (I actually used the atmo gun transport thing a lot, and it worked wonderfully with a minimum of personal optimizations haha)

Question, does the primary body of the tank contain projectors for the turret parts? Trying to build these in survival generally involves an extensive amount of creative-mode spawning, dismantling and sub-blueprinting everything, which is kind of a pain. Having the sub-unit part plans built in would be lovely :)
Erebus Hunter 9 dec. 2018 la 14:43 
I can't figure out how to drive this thing. The brakes were off, but the thing wouldn't budge. Shame, cause its an amazing design.
TheSilverInfinity 9 dec. 2018 la 10:25 
This makes me happy

thank