Garry's Mod

Garry's Mod

Robot Playermodels (OLD)
163 kommentarer
Wendibro 11. jan. kl. 7:14 
robot husband
:3 29. nov. 2024 kl. 8:21 
cool! Have a good day!
:3 16. nov. 2024 kl. 11:52 
i love these:steamhappy:
EyeAngler 4. sep. 2024 kl. 15:14 
you may or mayn't be objectum
normal citizen 31. juli 2024 kl. 2:21 
man discovers technophillia
Orange Juice 7. juli 2024 kl. 18:39 
is it bad i find it kinda hot/cute :Doomsday:
Filterer 12. sep. 2023 kl. 13:41 
roomba person
m1n0X1dE 4. mar. 2023 kl. 19:21 
make it without the jacket
seabazian 21. feb. 2023 kl. 12:03 
roombot
Krebs 8. feb. 2023 kl. 4:55 
For some reason, the head looks like a roomba.
BunkBedLibrary 9. aug. 2022 kl. 13:17 
can you make one of these robots but they have a colour-able jacket
white monkey dog in swing 20. juni 2021 kl. 2:24 
pretty kek
fingerbum  [ophavsmand] 3. jan. 2021 kl. 17:39 
@Ginge you can unpack them using the gmod addon thingo (I forget the name of it, it's been a while) then repack to CS:S format, gmod uses the same bones as CS:S, just make sure to include the .smd files required for CS:S - collision and what not. A lot of tutorials out there.

Otherwise, I'll upload them to gamebanana when I get a computer (Old one broke down, and I'm holding out for a mid range 30 series before I get a new one :P )
EVERYONE LIKES TO TICKLE BUTTER 12. aug. 2020 kl. 9:22 
Best playermodels on the market 12/10
Vuvzie 25. juli 2020 kl. 2:38 
these are awesome, i dont know if you have heard of threea and their world war robot action figures but these would fit awesome in their universe as well as the adventure cartel line
Democratic Skulldiver 1. maj 2020 kl. 12:33 
Ok. I just really like these models
fingerbum  [ophavsmand] 1. maj 2020 kl. 3:18 
Forgot to mention with my previous comment - If I'm being honest though I'll only finish that pack if I keep playing gmod, we'll see. If I end up bingeing garrysmod and getting another server going I'll finish it the pack I'm chipping away at, if not, then probably not.
Democratic Skulldiver 29. apr. 2020 kl. 15:45 
ah
fingerbum  [ophavsmand] 29. apr. 2020 kl. 15:42 
haven't touched it tbh, didn touch gmod for a while after my new build, but decided to make a new robot pack since people are asking for things on the other ones too, so im sort of combinining it all.
Democratic Skulldiver 29. apr. 2020 kl. 15:41 
Ooh. Can't wait to see it.
Democratic Skulldiver 29. apr. 2020 kl. 15:19 
I finally found them in the spawnlist, but under the name of the bagheads.
Democratic Skulldiver 29. apr. 2020 kl. 14:27 
It's been about a year.
Democratic Skulldiver 8. juli 2019 kl. 14:05 
Anything new yet? (Any news?)
Democratic Skulldiver 31. mar. 2019 kl. 20:05 
That explains why they don't have bodygroups/pants (a callback to that discussion)
fingerbum  [ophavsmand] 31. mar. 2019 kl. 19:25 
Ah fair enough, I'll check when I have a working computer. Currently waiting on mine to be repaired
Democratic Skulldiver 31. mar. 2019 kl. 17:38 
No I can't find it, usually you can find ragdolls in the addon items. (You open the folder called addons when in the spawn menu) I couldn't find it tho even when i searched for a solid at least 10 minutes. I may have almost 600 addons, but iam am thorough, and i also did a search for the models, still nothing. i dunno if it's a bug, but I just can't find em'.
fingerbum  [ophavsmand] 31. mar. 2019 kl. 15:41 
pretty sure you can just spawn the ragdoll from the addon subfolder?
Democratic Skulldiver 20. mar. 2019 kl. 20:05 
Dear stanmag, You don't mind adding ragdolls for these, along side your other models that do not have ragdols? I just wish for you to include ragdolls into your playermodel packs (including blockhead robot) for me to pose and play around with. if you could, that would be GREAT! Thank you and have a nice day, or week, or however long until you grant my request. Sincerely yours : PootisBird69.
fingerbum  [ophavsmand] 11. mar. 2019 kl. 1:56 
sure go ahead my dude
Angry Toaster 11. mar. 2019 kl. 1:53 
I really like the style of your playermodels, I want to use this one as my player model for a gmod mod review type youtube channel and I was wondering if that would be okay with you, your player model would be linked in every gmod video.
fingerbum  [ophavsmand] 26. feb. 2019 kl. 14:41 
only paid, or if i really like the idea
SinTheMantis 25. feb. 2019 kl. 1:14 
do you possibly take simple commisions?
Pizza 11. feb. 2019 kl. 15:58 
Cool.
fingerbum  [ophavsmand] 11. feb. 2019 kl. 14:28 
Yeah
Pizza 11. feb. 2019 kl. 13:07 
Do you make these models from scratch?
CGI Slam 7. feb. 2019 kl. 10:25 
fingerbum  [ophavsmand] 2. feb. 2019 kl. 0:30 
The enforcer robot is basically the new version
TheDizcordumSeventh 2. feb. 2019 kl. 0:29 
why it becomed old? :0
👑 Duke the King Indo-Rex 👑 27. jan. 2019 kl. 11:00 
but i like the jackets, looks nice on even on robots
fingerbum  [ophavsmand] 25. jan. 2019 kl. 20:46 
indeepj 25. jan. 2019 kl. 17:10 
"Old"
Wat
Green Lobster 19. jan. 2019 kl. 19:47 
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✪ Hlynur_J 19. jan. 2019 kl. 19:42 
why cant i download it on my server?
Spanpoppy316 13. jan. 2019 kl. 9:01 
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Sprunky 12. jan. 2019 kl. 9:04 
nvm i found more in his workshop creations
Sprunky 12. jan. 2019 kl. 9:02 
i wish there was more of these ones
Yoo Poo Poo 30. dec. 2018 kl. 17:03 
Thank you for the tips.
fingerbum  [ophavsmand] 30. dec. 2018 kl. 16:55 
My workflow, generally speaking - is if I'm doing something hard surface I'll usually make it in maya first, but if it's an asset more organic like a person or more of a organic looking robot (like, something from warframe) I'd start it in zbrush and retopo later.

That said, most of the time it ends up being a case by case basis - further more, everyone I work with does it a little different (one works entirely within zbrush for 90% of the time), so ultimately it's what's most comfortable for you to do.
Yoo Poo Poo 30. dec. 2018 kl. 16:39 
Whats your workflow? For example, do you use zbrush to make a sculpture, then autodesk maya to retopologize and rig/animate, and then finally substance painter to texture? Asking this so I can make my own models for Unreal Engine.
fingerbum  [ophavsmand] 30. dec. 2018 kl. 16:31 
@GG_Pepper - I use Autodesk Maya, Zbrush and Substance Painter. Although I have to export to blender to export into the source engine as maya's source engine plugin hasnt been supported for ages