Counter-Strike 2

Counter-Strike 2

de_abyssal_wip
135 Comments
🔥Emperor Pyromancer🔥 30 Sep, 2023 @ 1:28am 
Please port the map for new cs 2 if you can, great desgin, thanks already.
HiSenZ  [author] 31 May, 2020 @ 2:01am 
@Snep Le Blep
WOW you´re fast. :) Thank you.
I love your ideas. I will consider some of it.
Fun fact: You used to spawn at the building a few versions ago. But I had to change it because of timing and intuision reasons. But I wanted to keep it so I moved it to the other side.

Version 1
https://twitter.com/HiSenZ1/status/1006315769247010816/photo/1
Version 2
https://twitter.com/HiSenZ1/status/1042845522934026241/photo/1
Version 3
NOW
Amayasnep 30 May, 2020 @ 5:34pm 
I'd remove that "mid" sign from the CT spawn point right off the bat. That view across the submarine berth to the building beyond is beautiful. I wish I could interact with it or even spawn there. I also feel like it's missing some sort of office space, control space (panels and computers), or service space with tools/pipes/crates that you walk through to get to the bomb sites. Maybe some small living quarters or a closet you can duck into along a hallway. Take some inspiration from other maps like the default CS:GO "Office" map, puddy's "Agency" map, or jd40's "Abyss" map.

I like the overall concept. It feels balanced between CT and T. It's well lit, isn't wide-open or cramped, and it looks great even without textures yet. You're doing great. :steamhappy:
NWeskey 2 Jan, 2019 @ 10:23am 
well it's a greybox and it's pretty detailed for a greybox
NWeskey 27 Dec, 2018 @ 2:52am 
played a few games on it, had some fun rounds with bots
HiSenZ  [author] 26 Nov, 2018 @ 11:53am 
Update released today! Check it out! Its amazing :D
West 7 Nov, 2018 @ 10:23am 
NICE))):steamhappy:
Bitchbitch!/Andi 6 Nov, 2018 @ 10:19pm 
nice map. kann man die auch so einfach spielen in cs:go ?
[NAG]Oreo 6 Nov, 2018 @ 8:05pm 
Looks good so far! I like the curved walls!
GriffstA 6 Nov, 2018 @ 6:06pm 
Nice map i like the layout so far seem to feel more CT sided than T. I like the feature of being able to nade through the vented windows on to the bombsite for pop flashes etc
jM <HyperX> 6 Nov, 2018 @ 12:46pm 
Nice!
BoboVIBG 6 Nov, 2018 @ 12:26pm 
nice map:steamhappy:
énormes seins 6 Nov, 2018 @ 12:01pm 
nice
Miku Vascaína 6 Nov, 2018 @ 10:58am 
gg wp
Postman Pat 6 Nov, 2018 @ 10:37am 
Works smooth. No frame drop. No confusion. And no liberal cucks.
S7cope 6 Nov, 2018 @ 5:53am 
gj nt
Jablam 6 Nov, 2018 @ 5:25am 
good job
lenyez 5 Nov, 2018 @ 11:22pm 
very very good
foresT 5 Nov, 2018 @ 9:30pm 
good
? 5 Nov, 2018 @ 7:55pm 
coool
Charger 5 Nov, 2018 @ 6:26pm 
feels like this should be in rapture, actually, why arent there any bioshock maps for source games. By map i mean, with actual gameplay, not just generic underwater city
Xirom 5 Nov, 2018 @ 3:42pm 
Not bad.
I don't like the glass around the rock near T spawn. It isn't bangable but you can see through it which could lead to a couple frustrating situations. I think putting a simple clip there is the better choice. And I don't like the lack of cover on the sites. At the moment it's just some generic blocks and they barely count as cover to savely plant and defuse a bomb. And I think the AreaPortalWindow in B is a bit too aggressive. I'd double the fade distance.
Also, how did you do the caustics, they look awesome.
Either way, good luck with the map.
mtsss 5 Nov, 2018 @ 3:05pm 
nice
a10ka 5 Nov, 2018 @ 2:42pm 
great map
Armin 5 Nov, 2018 @ 12:38pm 
small map I think
PurpleMyRain 5 Nov, 2018 @ 11:24am 
Can I sign up or join the playtesting? I am a relatively new player (14 hours played) but the game is nothing new to me. I've been watching matches and hammer tutorials way before I bought the game. If you don't accept outsider requests at the moment then I understand of course :). I will keep playing the map and will give the layout another look.
King ♥♥♥♥♥♥♥.app 5 Nov, 2018 @ 11:23am 
daj mi skiny
HiSenZ  [author] 5 Nov, 2018 @ 11:17am 
@incredible-ninja
We´re already playtesting with players. Layout and performance is priority at this work in progress.
Awesome that you found my little "aztec display". There will be more like that in futur versions.
Rudi 5 Nov, 2018 @ 11:01am 
COOL!
PurpleMyRain 5 Nov, 2018 @ 11:01am 
Love it! The middle feels a bit complex rn, but not really problematic. Very solid map so far, and I love the verticality at the bombsites. Both sides have fair spawns and no bombsite distance issues.
CT's have a slight advantage as is usual in CSGO, but the routes of the T's are varied enough so the CT's won't be able to predict their tactic every round. The amount of little alternative routes on the T side makes it quite challenging for the CT's and I love it. Playing with bots is a blast, and I would love to help when this project reaches the playtest stage with real players.
The theme is really appealing, though I hope you'll change up the CT spawn a little bit. It just looks too symmetrical to me right now behind the submarine. But as the map is still in an early stage I am sure that is not your biggest concern.

Oh and is that a mini Aztec display? it is adorable.
If you'd like more feedback, id be happy to help
HiSenZ  [author] 5 Nov, 2018 @ 11:00am 
second update released now!
Litera 5 Nov, 2018 @ 9:31am 
cool!
sasuke100 5 Nov, 2018 @ 7:08am 
Add Resident Evil announcer or Dead Space Announcer since this map is more like futuristic :D
jdpatcher 5 Nov, 2018 @ 5:12am 
good
:steamhappy::steamhappy:
Ch3f09 5 Nov, 2018 @ 5:03am 
cool maps like
Heroin 4 Nov, 2018 @ 10:13pm 
Looks really cool :steamhappy:
XYAD 4 Nov, 2018 @ 9:14pm 
This map looks fun.
angel 4 Nov, 2018 @ 8:38pm 
tf2?
Fuq Yu Meen 4 Nov, 2018 @ 7:13pm 
gang shit
tony 4 Nov, 2018 @ 3:43pm 
Looking really good! :steamhappy:
schnappiS 4 Nov, 2018 @ 2:22pm 
gut
mikksies 4 Nov, 2018 @ 1:32pm 
Yes please
KeBjg 4 Nov, 2018 @ 1:01pm 
If there is ever another operation this should be in it(once it gets textured)
Dayson 4 Nov, 2018 @ 11:57am 
:csgo_dead:
Dayson 4 Nov, 2018 @ 11:57am 
looking good.
:steammocking:
Aurinko 4 Nov, 2018 @ 10:25am 
dude this map is so cool, i can't wait for it to get finished
Młody2115 4 Nov, 2018 @ 9:47am 
goooood :)
Horthy Miklós 4 Nov, 2018 @ 9:25am 
is it still a work in progres?
:steambored:
Pitbull Gaming 4 Nov, 2018 @ 9:04am 
I hope that my maps will also be so well recieved as this one
Filipe 4 Nov, 2018 @ 7:51am 
nice map