Starbound
More Teleportz
65 comentarii
☥¤§ÑîGHTMÃRɧ¤☥ 9 dec. 2023 la 13:55 
is this mod even compatible with STARBOUND 1.4-1.8?
☥¤§ÑîGHTMÃRɧ¤☥ 26 nov. 2023 la 12:01 
i got to figure out which mod is causing my teleport problems I'm assuming this is the culprit right here!
🐍 CrimSnek 🐍 1 aug. 2021 la 9:17 
If there was such mod adding bloom on Starbound would be so wonderful :D
Firerabbit 5 mai 2021 la 3:13 
@ArchAngela. I think he has FU iostalled and this creates a strong issue. At least this happens to me and sounds like a similar problem. Thats why i cant use this mod with FU
ArchAngela 1 mai 2021 la 9:51 
Alright, thanks for letting me know. Appreciate the help.
DooM74G  [autor] 30 apr. 2021 la 22:02 
@Guardian Angela, I can't help u. Because this object 'bigoutpostteleporter_main' not from this mod. This mod only includes 'bigoutpostteleporter'.
Sorry :\
ArchAngela 30 apr. 2021 la 1:20 
A friend of mine is having a serious issue with this mod due to it being required for Anom's Outpost Overhall, and repeatedly disconnects as soon as the teleporters enter render distance. The other mod hasn't displayed any issues so far, and the error message upon disconnect reads:

[02:54:09.279] [Error] Exception caught in client main-loop
(ObjectException) No such object named 'bigoutpostteleporter_main'

Any help would be appreciated, as the outpost becomes completely inaccessible due to this error. If it is an issue with the other mod, I'll try sending a message their way as well to try and get this resolved. Thanks in advance.
ProfileName 4 oct. 2020 la 13:50 
I want MORE teleporters now. This'll help out greatly, though!
p_trevogin 12 mai 2020 la 9:21 
Thanks!
DooM74G  [autor] 12 mai 2020 la 6:29 
@p_trevogin, The mod does not affect vanilla\other teleporters. Make a backup just in case.
p_trevogin 12 mai 2020 la 6:26 
Is it safe to unsubscribe? Like, it will only affect teleportation points related to the mod teleporters, as it was stated in the description, right? Previous ones will be completely intact?
DooM74G  [autor] 2 apr. 2020 la 14:18 
@Captain__Crazeh, Open "storage" folder. delete starbound.log1-5 and replay the bug again for create new log file.
CaptainCrazeh 2 apr. 2020 la 14:14 
Oh then I don't know where to find that. Which log are you specifying? I haven't found the exact object causing these "kicks", but I have found them to exist...
DooM74G  [autor] 2 apr. 2020 la 14:10 
@Captain__Crazeh, The log file specifies which object causes the error.
CaptainCrazeh 2 apr. 2020 la 14:07 
I did. I literally summed up what the issue is. "Because of invalid object / unexpected error, all players kicked back to ship"
DooM74G  [autor] 2 apr. 2020 la 13:47 
@Captain__Crazeh, check your the last crash log.
CaptainCrazeh 2 apr. 2020 la 11:01 
The error is apparently caused by unregistered / broken mod-related objects placed on a planet. Coming into render distance with the object(s) seems to kick players back to their ships.
DooM74G  [autor] 2 apr. 2020 la 10:00 
@Captain__Crazeh, i tested this mod many times. I don't know what the problem is. Maybe another mod.
CaptainCrazeh 2 apr. 2020 la 9:29 
I feel this mod is the reason I keep getting kicked back to my ship if I beam down...
Loyalty III 11 aug. 2019 la 15:40 
this is a really good mod i love it!
but i also love to build steampunk but there's not many
props for it .
it would be nice if you could make more steampunk themed props.
:steamhappy:
10/10
RustedRegime 8 aug. 2019 la 11:36 
Ok seriously @DooM74G why isnt this called "More Teleporters" or "Better Teleporters" since its ridicously hard to find and no matter what you put into the search bar the result will be nothing, allow more peoplt to find this mod please.
Star Crest 10 iul. 2019 la 22:12 
You see, I thought this might altar 2-stop Teleshop, and as Enhanced Storage also altars the outpost, I thought it was possible that these could conflict. I just want to be safe rather than sorry.
GuyBronson 20 iun. 2019 la 10:54 
Any chance we could get some 3-wide or 5-wide teleporters so I can place them dead-center in all my builds?
indeepj 7 apr. 2019 la 21:37 
Probably
BlitZAtom 10 febr. 2019 la 21:46 
I know this is a stupid question, but is this compatible with Frackin' Universe?
NertenODi 4 febr. 2019 la 11:49 
MORE TELEPORTS FOR TELEPORTS GOD
Doctor Nope 30 ian. 2019 la 8:44 
Just installed this mods. And to be honest, you are one of a kind rare author, the-one-who-put-item-ID-on-the-description-so-we-doesn't-need-to-beg-on-comment-section...

Love this, thanks chap.
DooM74G  [autor] 30 ian. 2019 la 4:28 
Thank you all for 300+ ratings! :yay:
van Grunz 30 ian. 2019 la 3:13 
@Nicolatte:
This only works in Multiplayer if the server has the mod, too. I've tried to play with this mod on a vanilla server, and there were perfect generic items instead of teleporters, unfortunately.
Garrapapita 29 ian. 2019 la 17:30 
The mods are available for use in multiplayer? Sorry for the bad english
guhrogi 16 ian. 2019 la 15:28 
I love how much effort and polish was put into this mod. Great job.
DooM74G  [autor] 31 dec. 2018 la 4:52 
@van Grunz, I don't play multiplayer because I don't have anyone to play with. I can't answer that question.

They will disappear or become Perfectly Generic Item in your inventory.
van Grunz 31 dec. 2018 la 2:56 
Is this mod compatible with vanilla multiplayer servers? If you're using your own models then it's rather likely that the new teleporters won't be visible or useable on a server which don't have this mod.

What happens to the bought teleporters if I unsubscribe this mod again?
Kin 19 dec. 2018 la 4:34 
Well, thanks for the anserw.
DooM74G  [autor] 19 dec. 2018 la 3:41 
@[Despicable] One-Of-Many, No, not interested.
Kin 18 dec. 2018 la 13:28 
Is there any chance, that you would make a B.Y.O.S. compatible version and make them Ship Teleporters.
Neko Boi Nick 9 dec. 2018 la 8:11 
But I love your two mods, it's just not everyone uses Steam Workshop, because it can be very buggy
Neko Boi Nick 9 dec. 2018 la 8:11 
Ok thanks I can wait whether or not you do.
DooM74G  [autor] 9 dec. 2018 la 8:10 
@thakyZ Im not using Chucklefish forums :( but I will think about it.
Neko Boi Nick 9 dec. 2018 la 8:02 
@DooM74G I could upload it to there if you don't want to. I'll be sure to link it back to here.
DooM74G  [autor] 9 dec. 2018 la 7:43 
@DonutKing, 1. Maybe, 2. What?, 3. Sounds cheaty, 4. Rather no than Yes. 5. Wha? :gman:
RustedRegime 9 dec. 2018 la 7:17 
top 5 teleporter ideas

1. USCM Teleporter/Rusty USCM Teleporter.
2.Letheia Teleporter.
3.Platform Teleporter. Its like The HoverPorter But With a Some Platforms on it
4.Classy Teleporter.
5.Teleporter Teleporter. Since I ran out of Ideas and What Did You Expect?
-.-
DooM74G  [autor] 8 dec. 2018 la 22:22 
@thakyZ, You want to upload to the Chucklefish Forums?
Neko Boi Nick 8 dec. 2018 la 12:36 
Could you by chance upload this to the Chucklefish Forums mod repo? Or is this by chance hosted on github?
DooM74G  [autor] 30 nov. 2018 la 23:35 
@BlasterJack_56, I didn't find any troubles with the bookmarks. Teleporters cannot be moved if the bookmark is saved.
FederationPrime 30 nov. 2018 la 20:19 
The Teleport bookmark on the protectoate telepotter keeps reseting
Azuli-Bluespots 30 nov. 2018 la 12:36 
Sure!
DooM74G  [autor] 30 nov. 2018 la 9:37 
@Yanazake, Ooohh. Why not? Sounds good. But don't forget to mention me. :gman:
Azuli-Bluespots 30 nov. 2018 la 9:17 
I mean editing your sprites. See the last pic:
https://sp.zhabite.com/sharedfiles/filedetails/?id=1558027866
I still need to work on protectorate things, and your protectorate teleporter looks really good. I need to make a small version, but asking permission to edit first.
DooM74G  [autor] 30 nov. 2018 la 9:10 
@Yanazake, do you mean add a link or? Sorry im idiot :steamfacepalm: