Stellaris
Ancient Cache of Technologies: Override
536 comentário(s)
H11DN-D4NG3R  [autor(a)] 9 de mai. às 3:35 
@Waffel. Nope. just wait for Chiru to eventually update it. (This is currently being worked on)
WAFFEL E100 9 de mai. às 3:28 
hello there, does this still work in 4.0?
Exaccelerator_07 27 de abr. às 19:16 
@Experimental There is a compability patch for NSC and ACOT override unfortunately the author has stopped update since 2023. I heard somewhere that you can put the NSC load order after ACOT, ACOT Override and it loads just fine?
SolidSpaceDisk 18 de abr. às 6:31 
I think it is confirmed override doesn't not work with nsc for a long time on their discord, but base acot should work with nsc
H11DN-D4NG3R  [autor(a)] 15 de mar. às 9:25 
@Experimental I seen people play with this and NSC and for them it works fine. maybe switch up your loadorder. or look for a Comp patch i guess?.
ExperimentFailed 15 de mar. às 8:48 
Is there any way to get this to work with NSC? Issue is that it overwrites the Computers for the added ships and makes them unbuildable.
年轻人你不讲武德 13/nov./2024 às 18:51 
sir,thanks for your work
Chirumiru ShiRoz  [autor(a)] 13/nov./2024 às 11:40 
Should be fixed now, it was due to the recent removal of some old redundant files in the projectiles from back during the time ACOT was a submod of ZOFE :lunar2019laughingpig:
H11DN-D4NG3R  [autor(a)] 13/nov./2024 às 8:51 
Generated a Bug report about it. quite a odd thing to happen tho.
年轻人你不讲武德 13/nov./2024 às 6:42 
I tried changing the projectile_gfx from "acot_scourge_titan_projectile_weapon" to the base game's GFX, and that also fixed the crash. It might be a GFX issue?
年轻人你不讲武德 13/nov./2024 às 6:33 
By the way, my game is fully updated and includes all DLC
年轻人你不讲武德 13/nov./2024 às 6:32 
I deleted the TITANIC slot from the Swarm Queen in the ship design file, and that fixed the issue. I tested the game using only the ACOT Sires mods, and I think the component named ACOT_TITAN_PLASMA_SWARM was causing the crash.
H11DN-D4NG3R  [autor(a)] 13/nov./2024 às 6:05 
That's oddly specific, dunno why it would do that, you 100% sure its acot,

I know there some Jank with aura's and stuff.
年轻人你不讲武德 13/nov./2024 às 5:58 
Sir, the game crashed when the swarm crisis entered combat.I tested the game ,maybe because of the component
huangnorway 1/nov./2024 às 7:59 
Is it now compatible with 3.14? I'm doing some examine to find out any cracks.
stazio 29/out./2024 às 16:19 
3.14 update please?
H11DN-D4NG3R  [autor(a)] 7/out./2024 às 23:08 
No
Anime Jesus 7/out./2024 às 22:29 
Is there a way for me to get those swarm component for my self?
H11DN-D4NG3R  [autor(a)] 15/set./2024 às 10:20 
I dont think both will work fine correctly together
Leri-Weill [FRA] 15/set./2024 às 10:07 
Should I put this Override before or after the ESC Components override ?
Hunger Orbs 14/set./2024 às 23:45 
May I ask, when I was playing till the AI Crisis start, I unexpectedly discovered that the AI Titan would always separate from its fleet and act alone. I have some knowledge of code, but no matter how I changed it, the AI Titan would still separate and be destroyed. Why is that?
trilate 10/set./2024 às 21:41 
Does this mod still work now ?
Aphyxia 26/ago./2024 às 7:58 
This mod is missing the Astral Rift DLC Formless ship section templates, causing them to appear as boxes.
common\section_templates\extra_dimensional.txt
Nesias 12/ago./2024 às 0:49 
well, was worth a try to point it out ^^ (also seems like the extra defines mod also has issues with NSC)
H11DN-D4NG3R  [autor(a)] 11/ago./2024 às 16:37 
There are as far as i know, no plans to make a patch for NSC
JACK P.H.R.O.2.T 11/ago./2024 às 16:21 
please patch for NSC
Nesias 4/ago./2024 às 21:58 
Using this mod makes it impossible to use atleast the explorer and battlecruiser from NSC3, mostly because both have zero computer components, also tooltip of the save design button shows a text about wrong required components. Bug persists even if NSC is moved below this mod.
H11DN-D4NG3R  [autor(a)] 4/ago./2024 às 13:59 
Yes
Negative Ramos 4/ago./2024 às 13:35 
does this affect Cetana as well? Or just the old 3 (plus other stuff)?
H11DN-D4NG3R  [autor(a)] 26/jul./2024 às 14:25 
Stellarborne stuff is end game. diplo is not useful
Loveless1987 26/jul./2024 às 13:38 
I was looking for a mad that prevents diplomatic weight from becoming zero when you use Stellar Borne stuffs. I don't think this covers that.
PoisonQueen 17/jul./2024 às 18:01 
This mod causes Start with a Dreadnought to have no weapons or the ability to add them and disallows a ship commander (I am unsure about other added ships IE: Imperial Class Star Destroyer). This error checked with all ACot/AoT , VOIDFRAME, and Planetary Wonders mods.
Zenny "The Technogeneral" 15/jul./2024 às 13:09 
This mod breaks the new Nanite ships, the "Nanite_Interdictors" are missing in the component_templates
Matacular 18/jun./2024 às 9:01 
Updating was the issue it looks like. I had to manually unsub/resub to all of the mods. It appears to be working now. Ty for the suggestion
H11DN-D4NG3R  [autor(a)] 18/jun./2024 às 8:49 
@Matacular 1-1 is fixed. Its working as intended on my side. are you 100% sure your mods are updated. and you arent running the unofficial acot mods(cause they outdated and causes issues)
Matacular 18/jun./2024 às 8:32 
The issue with damage being 1-1 on weapons does not appear to be resolved. I tried running the game with only ACOT + submods in the order specified by the config menu in game, but the override submod is still causing that weapon damage issue. Disabling the override mod fixes it.
Chirumiru ShiRoz  [autor(a)] 18/jun./2024 às 0:07 
Mod Updated
H11DN-D4NG3R  [autor(a)] 2/jun./2024 às 12:11 
@Zethar Known issue. It gets fixed when acot gets updated(Chiru would had hotfixed it but it Required fixes in acot. so it was delayed for full update)
Zethar 2/jun./2024 às 12:06 
I was experiencing an issue where all damage on all ship weapons was `1-1` I found disabling this mod fixed it. So it may be the case that the current version of this mod causes this issue.
buhbuhbuhbish 24/mai./2024 às 1:05 
@Zak W thank you
TurgidJuiceTree 23/mai./2024 às 13:11 
the modscreen in-game says its inactive when I only have override disabled.
Zak W 23/mai./2024 às 5:22 
@buhbuhbuhbish you can still play SBTG without Override, Override is broken but Defines, SBTG, Default and AoT still work fine
TurgidJuiceTree 22/mai./2024 às 15:55 
aHAH! It was this mod that made my ships useless!
buhbuhbuhbish 18/mai./2024 às 22:29 
weapons are broken please update i really wanna try beyond the gates
H11DN-D4NG3R  [autor(a)] 17/mai./2024 às 9:22 
@Szenti. chiru could update. but it would include stuff from the actual update. with causes issues by itself
Szenti_1 17/mai./2024 às 8:50 
when will this get patched ? it kinda sucks without secrets beyond the gates. Wepon dmg is kinda broken with override and not in the fun way
SoarinSkys 15/mai./2024 às 20:54 
This mod most likely wont be updated for awhile. The introduction of a new crisis means the modders have to create new components for that crisis and new gfx for projectiles and such. Im sure a quick patch will be out and later on the components will be ironed out.
drachir1990 12/mai./2024 às 15:00 
Unfortunately, I haven't noticed anything yet. ACOT Secrets Beyond The Gates has already received an update, but override hasn't yet, which is a shame because you can't really use the mod like that
Aren117 11/mai./2024 às 17:53 
has anything been said on a update?
danieltyler888 9/mai./2024 às 17:10 
i cant wait to try this mod it looks so good but sadly it is broken