Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Great concept, I love it.
██░░└┐░░░░░░░░░░░░░░░┌┘░░██U HAVE BEEN SPOOKED
██░░┌┘▄▄▄▄▄░░░░░▄▄▄▄▄└┐░░██
██▌░│█( ͡° ͜ʖ ͡°)█▌░░░▐█( ͡° ͜ʖ ͡°)█│░▐██
███░│▐███▀▀░░▄░░▀▀███▌│░███
██▀─┘░░░░░░░▐█▌░░░░░░░└─▀██
██▄░░░▄▄▄▓░░▀█▀░░▓▄▄▄░░░▄██
████▄─┘██▌░░░░░░░▐██└─▄████
█████░░▐█─┬┬┬┬┬┬┬─█▌░░█████
████▌░░░▀┬┼┼┼┼┼┼┼┬▀░░░▐████
█████▄░░░└┴┴┴┴┴┴┴┘░░░▄█████
cb k i s oslak<m lol
xnzuz ovn jr
I feel the same about your molotov animations, I'd love that as well if it had an animation of lighting the rag on fire before actually throwing it with a lighter maybe. I don't like how the rag is lit magically when pulled out if that makes sense, same with the pipebomb's fuse.
I love your Bile Jar reanimation alot and use it because you pull the pin out before throwing it. A prepping animation that's fairly quick before the actual throw looks really great.
Other then that, honestly your throwable animations are waaay better then the other options in my opinion. It's just that one little detail that keeps me from using your molotov and pipe animations. It's completely up to you if you'd want to see about changing both of those a bit. That's all~
1. Can you make 2 kinds of throw animations for pipebomb, Bile Bomb and Mototov based on Half-Life 2?
To let you know the 2 kinds of throw animation based on HL2:
A. Mid to Long Distance
B. Close Distance
Thank you and you are awesome :D