Stellaris

Stellaris

Movable Space Fortress
151 Kommentare
SMmania123 21. Aug. 2022 um 23:57 
@Eta and @Everyone Updated version for 3.4.x https://sp.zhabite.com/sharedfiles/filedetails/?id=2852400563
Eta 15. Mai 2022 um 0:59 
I love your mod! When is the update to version 3.4 coming?
Wilmfe23 2. Jan. 2022 um 23:38 
Maybe make a movable defense platform? They would be inactive when on the move but it makes them useful for a more offensive empire since they don't immediately become useless as soon as the borders change.
Vincenator 11. Dez. 2021 um 12:10 
great mod!
blitzcat  [Autor] 19. Apr. 2021 um 18:46 
@xXdolceXx It works at 2.8 version
xXdolceXx 19. Apr. 2021 um 17:43 
anny 2.8 stellaris verion ?
华夏城主 16. Apr. 2021 um 18:41 
update please
下界合金 6. Apr. 2021 um 5:20 
Where can I build it
Karoar 18. Dez. 2020 um 9:49 
The galaxy icon bug is because it's technically a shipyard, it's just a stellaris thing atm
Vincenator 24. Nov. 2020 um 14:28 
this is amazing thank you good man
BurningRaptor 23. Sep. 2020 um 3:54 
Yeah, that's very annoying. Can't quickly find where it is.
SeGAD 17. Juli 2020 um 1:01 
No base icon on the galaxy map.
SeGAD 2. Juli 2020 um 9:14 
Thanks =) Спасибо =)
blitzcat  [Autor] 2. Juli 2020 um 9:12 
Yes. Sure
blitzcat  [Autor] 2. Juli 2020 um 8:40 
@ SeGAD [39 RUS] I update now.
SeGAD 2. Juli 2020 um 1:56 
I will do =)
blitzcat  [Autor] 2. Juli 2020 um 1:40 
@SeGAD [39 RUS} Sure. You can translate this mod. If the translation is complete, please leave a link.
SeGAD 1. Juli 2020 um 12:52 
Могу перевести мод. Надо?
blitzcat  [Autor] 28. März 2020 um 9:00 
@Mosin-Lee I know that problem. I'm find solution. I fix ASAP
Mosin-Lee 24. März 2020 um 18:24 
Why can't I see the icon at the galaxy interface?There are no small icons(This is machine translation,sorry)
Vincenator 23. März 2020 um 13:22 
Thanks for the update. This mod is wonderful.
Crazy Old Texan 21. März 2020 um 20:58 
This is even better than the original. Thank you.
Vincenator 18. März 2020 um 19:18 
Has this been updated to 2.6.1? And also good job on the mod!
blitzcat  [Autor] 17. März 2020 um 18:46 
@starfirejordan Yes. I'm checking shipyard ability. This mod adds juggernauts ship build ability.
starfirejordan 17. März 2020 um 17:07 
it would be funny and cool, if it was possible to even give it its own defence stations it can build
starfirejordan 17. März 2020 um 17:06 
will you be using the new feture to make it so you can have one that can build ships on the go?
Zenith 31. Dez. 2019 um 10:12 
I finally got them up and running and all I can say is:
You have done your part admiral, I hereby take command of this engagement. We shall give that Blackstone Fortress an opponent worthy of it's size.
Vincenator 27. Dez. 2019 um 7:33 
Thank you good sir, this is very kool
daniellee3013 15. Nov. 2019 um 17:05 
cant build item missing on the components
Calciumo 8. Nov. 2019 um 19:12 
can i load up a save and have this become part of it
blitzcat  [Autor] 3. Nov. 2019 um 1:42 
@Sentinelus You can play it. I just add Apocaoypse DLC because of Colossus. If you don't care about using Colossus function, you can use it.
Zenith 3. Nov. 2019 um 1:09 
I know how picky and stupid this question sounds, but would it be possible to make a version of this mod that doesn't need the Apocalypse DLC?
blitzcat  [Autor] 24. Okt. 2019 um 19:34 
2.5 compatible
blitzcat  [Autor] 19. Okt. 2019 um 2:00 
This mod Now updated for 2.4
onit 10. Okt. 2019 um 15:06 
ok thx
blitzcat  [Autor] 9. Okt. 2019 um 21:08 
@onit Please wait a update. New laucher is too bad and it has many problems.
onit 9. Okt. 2019 um 19:15 
please update for 2.4 thx
Rurikovich44 18. Sep. 2019 um 3:16 
any idea what the tech id is for the fortress? doing a 40k playthrough and kinda want to have a phalanx type fortress from the beginning
McKinnal 25. Aug. 2019 um 9:07 
ok the red computer thing is what i was missing, but why dont i have it? is there a special research i need or something?
McKinnal 24. Aug. 2019 um 8:23 
is there any reason why i wouldnt beable to build the fortress? i have the tech, i can design one, but it wont let me save it nor can i physicly build one.
edey5000 5. Aug. 2019 um 19:20 
Actually, now that I think about it, it would be nice if these things could be movable between systems. Because then you could just have an outpost but its got lots of moving fortresses in it, like an adaptive foreign policy.
edey5000 5. Aug. 2019 um 19:19 
Ignore him, he's being a dumb dumb
blitzcat  [Autor] 1. Aug. 2019 um 18:31 
@Imagine Wagons Sorry but what are you say 'natural'. Could you tell me unnatural situation? If it is a bug, I fix it
Imagine_Wagons 1. Aug. 2019 um 12:57 
fortresses should be allowed to make an ftl jump it's only natural
AJ 13. Juli 2019 um 7:41 
Thanks! And thanks for replying so quickly
blitzcat  [Autor] 13. Juli 2019 um 7:39 
@AJ I know that problem and test to fix it. Don't worry about that. I will fix it asap
AJ 13. Juli 2019 um 7:29 
Hi! This mod looks awesome! I humbly request that you add compatibility for Star Wars: Legacy Era Empire Ships (NSC Version)

It does work, but the fortress looks weird, I'll sub to your mod anyway and use it with a different ship set
Crazy Old Texan 10. Juli 2019 um 3:02 
Thanks! Now I can use it with ACOT tech.
Extinction 9. Juli 2019 um 4:21 
@blitzcat it work now. Thank you very much!
blitzcat  [Autor] 8. Juli 2019 um 18:02 
Okay I fix this bug and add new reactor