Stellaris

Stellaris

Movable Space Fortress
151 opmerkingen
SMmania123 21 aug 2022 om 23:57 
@Eta and @Everyone Updated version for 3.4.x https://sp.zhabite.com/sharedfiles/filedetails/?id=2852400563
Eta 15 mei 2022 om 0:59 
I love your mod! When is the update to version 3.4 coming?
Wilmfe23 2 jan 2022 om 23:38 
Maybe make a movable defense platform? They would be inactive when on the move but it makes them useful for a more offensive empire since they don't immediately become useless as soon as the borders change.
Vincenator 11 dec 2021 om 12:10 
great mod!
blitzcat  [auteur] 19 apr 2021 om 18:46 
@xXdolceXx It works at 2.8 version
xXdolceXx 19 apr 2021 om 17:43 
anny 2.8 stellaris verion ?
华夏城主 16 apr 2021 om 18:41 
update please
下界合金 6 apr 2021 om 5:20 
Where can I build it
Karoar 18 dec 2020 om 9:49 
The galaxy icon bug is because it's technically a shipyard, it's just a stellaris thing atm
Vincenator 24 nov 2020 om 14:28 
this is amazing thank you good man
BurningRaptor 23 sep 2020 om 3:54 
Yeah, that's very annoying. Can't quickly find where it is.
SeGAD 17 jul 2020 om 1:01 
No base icon on the galaxy map.
SeGAD 2 jul 2020 om 9:14 
Thanks =) Спасибо =)
blitzcat  [auteur] 2 jul 2020 om 9:12 
Yes. Sure
blitzcat  [auteur] 2 jul 2020 om 8:40 
@ SeGAD [39 RUS] I update now.
SeGAD 2 jul 2020 om 1:56 
I will do =)
blitzcat  [auteur] 2 jul 2020 om 1:40 
@SeGAD [39 RUS} Sure. You can translate this mod. If the translation is complete, please leave a link.
SeGAD 1 jul 2020 om 12:52 
Могу перевести мод. Надо?
blitzcat  [auteur] 28 mrt 2020 om 9:00 
@Mosin-Lee I know that problem. I'm find solution. I fix ASAP
Mosin-Lee 24 mrt 2020 om 18:24 
Why can't I see the icon at the galaxy interface?There are no small icons(This is machine translation,sorry)
Vincenator 23 mrt 2020 om 13:22 
Thanks for the update. This mod is wonderful.
Crazy Old Texan 21 mrt 2020 om 20:58 
This is even better than the original. Thank you.
Vincenator 18 mrt 2020 om 19:18 
Has this been updated to 2.6.1? And also good job on the mod!
blitzcat  [auteur] 17 mrt 2020 om 18:46 
@starfirejordan Yes. I'm checking shipyard ability. This mod adds juggernauts ship build ability.
starfirejordan 17 mrt 2020 om 17:07 
it would be funny and cool, if it was possible to even give it its own defence stations it can build
starfirejordan 17 mrt 2020 om 17:06 
will you be using the new feture to make it so you can have one that can build ships on the go?
Zenith 31 dec 2019 om 10:12 
I finally got them up and running and all I can say is:
You have done your part admiral, I hereby take command of this engagement. We shall give that Blackstone Fortress an opponent worthy of it's size.
Vincenator 27 dec 2019 om 7:33 
Thank you good sir, this is very kool
daniellee3013 15 nov 2019 om 17:05 
cant build item missing on the components
Calciumo 8 nov 2019 om 19:12 
can i load up a save and have this become part of it
blitzcat  [auteur] 3 nov 2019 om 1:42 
@Sentinelus You can play it. I just add Apocaoypse DLC because of Colossus. If you don't care about using Colossus function, you can use it.
Zenith 3 nov 2019 om 1:09 
I know how picky and stupid this question sounds, but would it be possible to make a version of this mod that doesn't need the Apocalypse DLC?
blitzcat  [auteur] 24 okt 2019 om 19:34 
2.5 compatible
blitzcat  [auteur] 19 okt 2019 om 2:00 
This mod Now updated for 2.4
onit 10 okt 2019 om 15:06 
ok thx
blitzcat  [auteur] 9 okt 2019 om 21:08 
@onit Please wait a update. New laucher is too bad and it has many problems.
onit 9 okt 2019 om 19:15 
please update for 2.4 thx
Rurikovich44 18 sep 2019 om 3:16 
any idea what the tech id is for the fortress? doing a 40k playthrough and kinda want to have a phalanx type fortress from the beginning
McKinnal 25 aug 2019 om 9:07 
ok the red computer thing is what i was missing, but why dont i have it? is there a special research i need or something?
McKinnal 24 aug 2019 om 8:23 
is there any reason why i wouldnt beable to build the fortress? i have the tech, i can design one, but it wont let me save it nor can i physicly build one.
edey5000 5 aug 2019 om 19:20 
Actually, now that I think about it, it would be nice if these things could be movable between systems. Because then you could just have an outpost but its got lots of moving fortresses in it, like an adaptive foreign policy.
edey5000 5 aug 2019 om 19:19 
Ignore him, he's being a dumb dumb
blitzcat  [auteur] 1 aug 2019 om 18:31 
@Imagine Wagons Sorry but what are you say 'natural'. Could you tell me unnatural situation? If it is a bug, I fix it
Imagine_Wagons 1 aug 2019 om 12:57 
fortresses should be allowed to make an ftl jump it's only natural
AJ 13 jul 2019 om 7:41 
Thanks! And thanks for replying so quickly
blitzcat  [auteur] 13 jul 2019 om 7:39 
@AJ I know that problem and test to fix it. Don't worry about that. I will fix it asap
AJ 13 jul 2019 om 7:29 
Hi! This mod looks awesome! I humbly request that you add compatibility for Star Wars: Legacy Era Empire Ships (NSC Version)

It does work, but the fortress looks weird, I'll sub to your mod anyway and use it with a different ship set
Crazy Old Texan 10 jul 2019 om 3:02 
Thanks! Now I can use it with ACOT tech.
Extinction 9 jul 2019 om 4:21 
@blitzcat it work now. Thank you very much!
blitzcat  [auteur] 8 jul 2019 om 18:02 
Okay I fix this bug and add new reactor