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Make sure its on bottom of mod list, if anyone is having issues.
@Grunt4life: It should work with modded galaxy shapes. There is only a single galaxy texture in the game files and I don't think there is a way to dynamically change the texture used with a mod. So to my knowledge, all galaxy shape mods use the same texture. Sorry for the terribly slow response.
I haven't tested this with the new hyper relay network yet so there might be some issues with that. If anyone encounters any trouble with them, let me know!
I've heard of this problem before. Try setting your graphic settings to high; the galaxy textures get messed up on lower settings. If that doesn't work, try changing the load order with this mod and real space. I hope this helps!
Maybe even give each arm a different color.
If you do have the current version in that folder then you probably have to delete your "launcher-v2.sqlite" file which is usually located at "Documents/Paradox Interactive/Stellaris". This happens to me when updating the mod because the paradox launcher seems to save descriptor info for local mods. **Important**: Deleting this file WILL erase your launcher playlists, so you might want to write them down or something.
So it doesnt let me activate the Mod in any of my Playstes. :(
Regardless, I think the issue doesn't happen with your mod disabled. Might be wrong, though, and I can't really check in since it gakes 5 minutes to load the game.
@Spiral King: This mod already works for 2.6 as it is. I'm reluctant to update it while it still works perfectly in its current form. If you're having any issues in this version, please let me know!
https://sp.zhabite.com/sharedfiles/filedetails/?id=2054924104
The edges can be seen in that screen shot as follows:
Bottom right: obvious
Bottom left: in the Tyznn Empire logo
Top: Half red, half white logo to the right of center