Stellaris

Stellaris

Dromaeosauridae Animated Portraits
40 Comments
Erika_Dafloofball 15 Jul, 2022 @ 11:43pm 
For anyone wondering, ai empires will spawn with these portraits sometimes.
Adam the Paleo-Nerd 6 Jul, 2022 @ 11:46am 
Sorry about the bad grammar. What I meant to ask was, "Can this mod be updated or otherwise modified so that it will be compatible with the current version of the game?"
Adam the Paleo-Nerd 6 Jul, 2022 @ 11:40am 
This mod is not compatible with Stellaris 3.4. Can this mod be updated/modified so this can be compatible with the current version of Stellaris?
Mythez 26 Apr, 2022 @ 11:38pm 
Wonderful work - I have included parts of your mod in mine but then got banned for not asking for permissions. Do you have any objections to your work being included in mine? I have already added you to the credits list.
https://sp.zhabite.com/sharedfiles/filedetails/?id=2796778215
Dukkokun 26 Apr, 2022 @ 5:04pm 
Hi! Are you ok if I include your mod as a requirement/dependency in a large portrait patch (still requiring users of the patch to subscribe to your mod) but modifying some files to include the portraits in the default Paradox categories?
NerdCuddles 29 Jan, 2022 @ 6:46pm 
ironman patch?
Icepalace Boss Part B Loop 2 Jul, 2021 @ 2:48am 
still works 3.0
Mack Daddy 25 Nov, 2020 @ 7:47am 
still works 2.8.1
Typh 18 Mar, 2020 @ 10:47am 
this will need an update. Their portraits don't show up in game, but thier category still shows.
Otto Abnormalverbraucher 18 Nov, 2019 @ 4:08pm 
Also, I think I'll make the eye colors as color variation in game so there might be four phenotypes for each sex and a various amount of color variations for each phenotype. It may take some days until I get to it though.
Otto Abnormalverbraucher 18 Nov, 2019 @ 4:04pm 
@The Holy Matriarch

1) Well, yes. But as this is for myself and I don't have another reptile species yet, it doesn't matter to me. I'm working on a humanoid species changing the HUM species class and they do not work together with another one I have. I just did a quick search but didn't find any solution. I will have to dig deeper on how this might be solved once I'm actually done editing the portraits. The modding tutorial that adds a new fungoid species I've been looking at in the beginning doesn't give any hint.

3) I'll send you a dropbox link as pm where I've uploaded the files to.
✫Mentis Alveariae✫  [author] 18 Nov, 2019 @ 3:35am 
@Otto Abnormalverbraucher Sorry for the late reply. Lately I have been busy and I will wait for the last dlc to update all my mods.

1) If you did what I think of adding them to the "original" species_classes file. The problem with that is the compatibility with other mods that modify the same base file.

2) That sounds interesting. Following the idea that they would have separate species_classes; I could add a variation where the two species merge like you said. (avoiding random generation for basic species or the merged one, or both)

3)I would like you to pass me the files and accept my request to be able to add you as a collaborator. Your modifications look great and I would like to incorporate them. :Blessing:

Otto Abnormalverbraucher 12 Nov, 2019 @ 9:59am 
3) I've adjusted the color variations because I found them all to be too similar. Looking at today's birds I've given the males slightly more vivid colours and patterns while the females remain simpler but still more diverse from each other. They also have more different skin and eye colours now. You may have a look at the changes here: https://imgur.com/SiShJZz

Now, why am I telling you all this? As said, it was a lot of work and I'd like to upload it for others to enjoy, with credit of course. Reading the comments, though, I feel you might not be delighted by that despite asking for permission. If you don't want me to upload my changes, I could give you the files to see if you'd like to incorporate any of it into your own mod here.
btw. I only got your mod to run on 2.5.* once I extracted the archive and removed the archive lines in the mod file from the documents/.../mod folder as well as the descriptor.mod file in the according workshop/content/... folder.

Cheers
Otto Abnormalverbraucher 12 Nov, 2019 @ 9:57am 
2) I merged both dromaeosauridae into one species with sexual dimorphism, i.e. the utahraptor portrait is used as female and the smaller velociraptor as male. Afaik in theropods it wasn't uncommon that the females were the larger animals. I've also adjusted the sizes so they're not as different to each other. There's two archetypes for each sex, one without clothes (that is supposed to used for pops but I haven't tested) and another one with clothes (for leaders and rulers) and four colour variations.
I weighed up pros and cons of this merge (you may not like two different dinosaur species thrown into one) but after all we're not actually talking dinosaurs but sentient sci-fi spacefaring creatures from distant stars so in the realm of fantasy, anything is possible. And I very much prefer that interspecies merge with sexual dimorphism to two separate ones without. Sure, I could have created a diverse sex for the both of them with own adjustments but it was a lot of work as is already.
Otto Abnormalverbraucher 12 Nov, 2019 @ 9:55am 
Hi. very cool mod and beautiful portraits.

There are things I liked less, though, so I changed it for myself.
1) I removed the new species class dromaeosauridae and moved them over to the reptile class. The problem with new species classes is they need a new city and ship appearance. If you use an existing graphical_culture like you did with the reptilian one, the reptilian city and ship appearance is suddenly renamed to dromaeosauridae ship / city.
Solarius Scorch 13 Jul, 2019 @ 3:22am 
All right, then I will be waiting for the version bump. Thank you for your work, it's uniquely beautiful!
✫Mentis Alveariae✫  [author] 12 Jul, 2019 @ 9:17am 
My mods still work, and I have not abandoned it. I take the time that I require for each one.
In this case the only thing I do when updating is changing the number of the compatible version in .mod... Nothing really changes, only that the popup of the launcher does not appear for mods.
Solarius Scorch 11 Jul, 2019 @ 11:57pm 
Well, then I suppose your work will fade into obscurity. You are not updating your mods, and you are not allowing people to do it either. I don't understand this...
Askil 30 Jun, 2019 @ 4:33pm 
Ok no problem.
✫Mentis Alveariae✫  [author] 30 Jun, 2019 @ 3:53pm 
@Koma srry but no. You can make a collection but not re-upload the content. :Blessing:
Askil 30 Jun, 2019 @ 7:45am 
Hi, would it be possible to use your work on Animated portraits ? My purpose is to create a mod that combine all animated portraits that modders have done. Of course you will be credited. Have a great day.
NerdCuddles 9 Mar, 2019 @ 12:32pm 
and dakotaraptor
NerdCuddles 9 Mar, 2019 @ 12:31pm 
Really cool but one thing is missing, clothes
Mr. Frosty L 20 Dec, 2018 @ 10:10am 
This mod seems to have been updated today, but these species stil don't consume any food or consumer goods.
Dr.Vogel 18 Dec, 2018 @ 2:37pm 
I really hope the will be an update soon. This and the other dinosaur species mod are really quite essential.
beartrap 1 Jul, 2018 @ 8:34pm 
Make a Dilo portrait!
TRITONIC 10 Jun, 2018 @ 12:05pm 
Fabulous work! I'm really glad to see more dinosaur mods for Stellaris. I'd really love to see more dinosaur models from you. The animations are gereat and the quality of the portraits are amazing :).
Sonba 9 Jun, 2018 @ 1:50am 
Are you planning on adding more color variants? Though I like the subtle colors, they are very similar to each other.
✫Mentis Alveariae✫  [author] 7 Jun, 2018 @ 9:29pm 
Spinos will also have clothing.
Then I'll add the random names.
Typh 7 Jun, 2018 @ 8:42pm 
New Armor is cool, However I am still unable to use the randomizer for thier names! will you be giving your spinos armor too?
Leif 7 Jun, 2018 @ 1:22am 
Does this work for 2.1?
ChaosCrash13 7 Jun, 2018 @ 12:54am 
Вот за это спасибо!
UEGHunter631 6 Jun, 2018 @ 7:39pm 
Neat
✫Mentis Alveariae✫  [author] 6 Jun, 2018 @ 10:39am 
I will add a clothed version later. :Blessing:
UEGHunter631 4 Jun, 2018 @ 7:10am 
Maybe add a clothed version? Still, pretty neat!
RedRapture 3 Jun, 2018 @ 12:02pm 
So, now there are two space raptor races?
✫Mentis Alveariae✫  [author] 2 Jun, 2018 @ 8:47pm 
-FIXED :Blessing:
✫Mentis Alveariae✫  [author] 2 Jun, 2018 @ 8:16pm 
oh lol ill fix it
Mack Daddy 2 Jun, 2018 @ 7:42pm 
i kinda wish they had clothes though
Typh 2 Jun, 2018 @ 5:25pm 
Not sure if thsi was ot be Downloaded yet, but they do not appear in game lol. It maybe needing a finish or something, if so, my bad!