Cities: Skylines

Cities: Skylines

Stone quay - Fenced
댓글 32
Avanya  [작성자] 2022년 5월 6일 오전 8시 43분 
@coew: Normal quay behaviour. When there's no water side the game can't tell which side should be where. The Upgrade Quay mod had an option to reverse direction but unfortunately the mod seems to have disappeared. There's nothing I can do about it sorry.
coew 2022년 4월 26일 오전 11시 40분 
So unfortunately unusable for me because the fence randomly switches sides with no ability to change it back. Other than that it looks great.
TC.NV 2021년 10월 29일 오후 8시 46분 
If anyone doubts that your quay works, here's a picture. I use the vanilla gravel pathway. I hope people realize that you have to attract citizens with some place they want to go. They will not walk the quay randomly.

https://sp.zhabite.com/profiles/76561198081463361/images/

I used it exclusively when I created the GRAND CANAL map. The quay runs for miles. :steamthumbsup:
Avanya  [작성자] 2021년 3월 24일 오전 12시 48분 
@High_Mike: You need to connect pedestrian paths to them so citizens can get there. They don't connect like to another path, but similar to how paths connect to roads. Just place a path near it and it will make a connection. Here's how it looks:

https://sp.zhabite.com/sharedfiles/filedetails/?id=2051803043
MiКe рутой 2021년 3월 23일 오후 2시 23분 
I read Walkable quay but citizens wont walk on it. How should I do?
小饰 2020년 3월 29일 오전 4시 06분 
ok, thanks for the info
Avanya  [작성자] 2020년 3월 29일 오전 1시 48분 
@小饰 Yes, you need to place a path to connect it to a road
小饰 2020년 3월 28일 오후 10시 39분 
I like this wharf corridor very much. Now it has finally realized the function of sidewalk. Thank you! But I have a question, do I need to connect the sidewalk?
Avanya  [작성자] 2020년 3월 19일 오후 1시 10분 
Yeah, they all do it sadly.
Solo 2020년 3월 19일 오후 12시 59분 
actually, the default quay shows the same behaviour, if you look closely, one side is a bit darker, but with the default quay it isn't a problem as both sides are almost similar
Solo 2020년 3월 19일 오후 12시 56분 
ok, thanks for the info :)
Avanya  [작성자] 2020년 3월 19일 오후 12시 45분 
@Peaky Blinder: Yeah, this is sadly one issue with them, especially when not placed on a coastline. If you use Move It, grabbing the nodes and moving them just a tiny bit usually gets it to behave. Alternately delete the parts that are the wrong way and redraw them the opposite way.

I'm still hoping to bribe a modder to make a mod, so we can flip direction on them like with roads, but for the time being we're stuck with how they behave.
Solo 2020년 3월 19일 오전 11시 55분 
When I place the fenced stone quay the fence sometimes is on one side, sometimes on the other side ... it seems to be totally randomly, I tried for at least 2 hours to figure out how to make sure it's always on same side ... any advise would be welcome ... I am out of ideas ... thx in advance :)
Avanya  [작성자] 2019년 7월 3일 오전 11시 02분 
@Oistoy: I placed it where the game will allow it and then moved it closer to the quay with the Move It mod. It takes a little time and patience to do, but I like the result much more than with the gap. :)
Avanya  [작성자] 2019년 2월 25일 오전 11시 56분 
@Kean3r: That's because it isn't in the roads category. ;) It's in Landscaping --> Water structures where the default quay is also found. :)
Kean3r 2019년 2월 25일 오전 11시 54분 
I cant seem to find asset under roads tab?!
AmiPolizeiFunk 2018년 9월 24일 오후 12시 46분 
awwwwwesome. been having a lot of fun last couple of days working with your variety of quays :medkit:
Avanya  [작성자] 2018년 9월 24일 오전 10시 41분 
@AmiPolizeiFunk: Not yet, but there will be.
AmiPolizeiFunk 2018년 9월 24일 오전 1시 01분 
is there a fence prop or network by itself for extended detailing?
oleg.gorchakov.2014 2018년 6월 12일 오전 8시 23분 
Nevertheless, your embankments scored 4 stars rating
oleg.gorchakov.2014 2018년 6월 12일 오전 8시 21분 
I was also reproached that pedestrians can't walk. Here are my embankments: https://sp.zhabite.com/sharedfiles/filedetails/?id=1269015249 and also https://sp.zhabite.com/sharedfiles/filedetails/?id=1268525917
Avanya  [작성자] 2018년 6월 3일 오전 2시 21분 
@oleg.gorchakov.2014: No, the quay AI doesn't support it.
oleg.gorchakov.2014 2018년 6월 3일 오전 12시 55분 
Any embankment is valuable only because pedestrians can walk on it. Can your waterfront walking pedestrians?
Horny Squidward 2018년 6월 3일 오전 12시 22분 
amazing! thanks
Onomis 2018년 6월 1일 오후 1시 48분 
That looks reeaally nice!
Avanya  [작성자] 2018년 6월 1일 오전 7시 32분 
@sevasson: I have no intentions of more versions for now. I'll make fenced versions for the 2 missing it and then that's it. I can keep making slightly different versions from now until the last player quits the game and still not have made every variation people want. ;)
sevasson 2018년 6월 1일 오전 7시 22분 
Great, your job is awesome :D

But I hope you will release a version which uses the pavement texture from our map theme, and also the tiered version :)
Meteor Daddy 2018년 5월 30일 오전 10시 46분 
Oh well, game limitations..
Avanya  [작성자] 2018년 5월 30일 오전 1시 14분 
@Mochimoko: I can't. Not without getting weird terrain glitches. The quays cover up the different height of the terrain, so they can't be super thin.
Meteor Daddy 2018년 5월 29일 오후 9시 34분 
Hi Avanya, hope you can create thinner quays for small ponds or lakes. Another awesome job
Elias 2018년 5월 29일 오전 2시 23분 
thanx avanya. it's a delight, how much useful and/or pretty stuff you give us. this in particular was something i always missed, as someone living nearby three rivers.
HatsuneKid 2018년 5월 28일 오후 7시 37분 
Great~:steamhappy: