Garry's Mod

Garry's Mod

TTT Tactical M24 Scout
5 Comments
Randomdude 3 Mar, 2023 @ 6:41pm 
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|UGA|PatPeter 2 Nov, 2020 @ 5:18pm 
I'm getting the same error when scoping in. It also takes WAY too long to exit the scope. Quickscoping is essentially impossible with this.

[TTT Tactical M24 Scout] gamemodes/terrortown/entities/weapons/weapon_ttt_m24.lua:119: bad argument #1 to 'EmitSound' (string expected, got nil)
1. EmitSound - [C]:-1
2. unknown - gamemodes/terrortown/entities/weapons/weapon_ttt_m24.lua:119 (x6)
mexikoedi 7 Aug, 2019 @ 7:03am 
It happens when i use the scope.
mexikoedi 7 Aug, 2019 @ 6:54am 
hi, nice thanks you for this nice weapon, works fine in ttt but i get script errors in the console.

[ERROR] gamemodes/terrortown/entities/weapons/weapon_ttt_m24.lua:119: bad argument #1 to 'EmitSound' (string expected, got nil)
1. EmitSound - [C]:-1
2. unknown - gamemodes/terrortown/entities/weapons/weapon_ttt_m24.lua:119

Is this fixable?
Tick1e  [author] 28 May, 2018 @ 11:55am 
Fixed a bunch of issues, especially ones causing the models and sounds to conflict with regular CS:S scout. Also replaced and enhanced some sounds. Should be working perfectly now. Please let me know if you find any issues with it! Thanks! :)