Stellaris
-EAC: At War Patch for CGM Buildings and Debris-
15 bình luận
The Dadinator  [tác giả] 4 Thg06, 2018 @ 6:56am 
Yeah have to get a patch out.
Chastity the Celibate 4 Thg06, 2018 @ 5:00am 
Doesn’t work with the new Scatterguns
Chastity the Celibate 28 Thg05, 2018 @ 10:39am 
I will
The Dadinator  [tác giả] 28 Thg05, 2018 @ 10:04am 
As far as I can tell it still works. If you run into problems let me know.
Chastity the Celibate 28 Thg05, 2018 @ 2:47am 
Works with 2.1 correct?
The Dadinator  [tác giả] 16 Thg05, 2018 @ 3:14pm 
If you figure out the mod causing the issue, let me know and I can look into a fix if possible.
Wet Dog Squad 16 Thg05, 2018 @ 2:59pm 
Got it, it's probably another mod I have installed affecting building weights.
The Dadinator  [tác giả] 16 Thg05, 2018 @ 8:43am 
@Korbis - no this patch does not affect the AI building planetary cannons. I have seen them in every game I have started but I typically only run games with my mods and graphics mods enabled. Maybe another mod is changing the weights of things so the cannons never get built?
Wet Dog Squad 16 Thg05, 2018 @ 12:20am 
Does this mean the AI will be more likely to build planetary canons? From my experience, they basically never touched the things.
The Dadinator  [tác giả] 8 Thg05, 2018 @ 8:35am 
I updated the patch so that without CGM Buildings, the default build behavior should exist. So to get either functionality, you need the respective CGM mod. If you only want one of them then that works too.
The Dadinator  [tác giả] 7 Thg05, 2018 @ 9:44am 
You will just have the bonus of building cannons with fewer clicks when you reach the second and third levels. Nothing will break without having CGM Buildings.
Zeratul Vergil 7 Thg05, 2018 @ 7:19am 
Because i only have CGM: Debris, so I concerned this mod need both mods to work.. I don't need Buildings mod to work right?
The Dadinator  [tác giả] 7 Thg05, 2018 @ 7:07am 
Zeratul - You need CGM Debris for that functionality to work. I think you can run the CGM Building integration stand-alone but the feature only makes sense if other buildings behave the same.
Zeratul Vergil 7 Thg05, 2018 @ 4:23am 
well of course, i have to ask: do i need both CGM mods to work with this? or any one is ok?
Chastity the Celibate 7 Thg05, 2018 @ 3:37am 
Yay