Stellaris

Stellaris

-EAC: At War Patch for CGM Buildings and Debris-
15 kommentarer
The Dadinator  [ophavsmand] 4. juni 2018 kl. 6:56 
Yeah have to get a patch out.
Chastity the Celibate 4. juni 2018 kl. 5:00 
Doesn’t work with the new Scatterguns
Chastity the Celibate 28. maj 2018 kl. 10:39 
I will
The Dadinator  [ophavsmand] 28. maj 2018 kl. 10:04 
As far as I can tell it still works. If you run into problems let me know.
Chastity the Celibate 28. maj 2018 kl. 2:47 
Works with 2.1 correct?
The Dadinator  [ophavsmand] 16. maj 2018 kl. 15:14 
If you figure out the mod causing the issue, let me know and I can look into a fix if possible.
Wet Dog Squad 16. maj 2018 kl. 14:59 
Got it, it's probably another mod I have installed affecting building weights.
The Dadinator  [ophavsmand] 16. maj 2018 kl. 8:43 
@Korbis - no this patch does not affect the AI building planetary cannons. I have seen them in every game I have started but I typically only run games with my mods and graphics mods enabled. Maybe another mod is changing the weights of things so the cannons never get built?
Wet Dog Squad 16. maj 2018 kl. 0:20 
Does this mean the AI will be more likely to build planetary canons? From my experience, they basically never touched the things.
The Dadinator  [ophavsmand] 8. maj 2018 kl. 8:35 
I updated the patch so that without CGM Buildings, the default build behavior should exist. So to get either functionality, you need the respective CGM mod. If you only want one of them then that works too.
The Dadinator  [ophavsmand] 7. maj 2018 kl. 9:44 
You will just have the bonus of building cannons with fewer clicks when you reach the second and third levels. Nothing will break without having CGM Buildings.
Zeratul Vergil 7. maj 2018 kl. 7:19 
Because i only have CGM: Debris, so I concerned this mod need both mods to work.. I don't need Buildings mod to work right?
The Dadinator  [ophavsmand] 7. maj 2018 kl. 7:07 
Zeratul - You need CGM Debris for that functionality to work. I think you can run the CGM Building integration stand-alone but the feature only makes sense if other buildings behave the same.
Zeratul Vergil 7. maj 2018 kl. 4:23 
well of course, i have to ask: do i need both CGM mods to work with this? or any one is ok?
Chastity the Celibate 7. maj 2018 kl. 3:37 
Yay