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Hello Dominator, your Assembly mods "in the war" I am extremely interested in. I've been interested in modding in Stellaris for a long time, but I only started doing it fully in the last month. By myself, I only learn the basics of modding, but I have already analyzed some of your mods by updating the Planetary Guns. Can I take some of the ideas/code from your modpack to bring your ideas back to life in 2.8, combining them with my idea of Stellaris of the future. Sorry for my English I am not know in very well. Can I try publishing them again?
Oh man, this is awesome. I've been looking for this forever, why am I just now seeing it?!
*Proceeds to the Description*
D a m n a t i on F i l l s M y S o u l .
Please, up date.
thank you.
i taken me quite a while to trach the problem to this mod not sure why it have a conflict with the buttons
I see EAC adds some of its own ship based segments and what not but im not 100% sure if it is also compatible as neither lists if they are or are not, and im not sure if NSC2 changes the common/message file
(Under the description its got the point defense icon yet is labeled as a strike craft?)
A lot of strike craft also seem to just fly in large circles and not attack.
should_draw_components = yes
will not work and break the section model, so you see the missing texture box (and your game will crash sooner or later). Removing that line will make it work.
@war-angel Yes it does, says so in the description.