Instalar Steam
iniciar sesión
|
idioma
简体中文 (Chino simplificado)
繁體中文 (Chino tradicional)
日本語 (Japonés)
한국어 (Coreano)
ไทย (Tailandés)
български (Búlgaro)
Čeština (Checo)
Dansk (Danés)
Deutsch (Alemán)
English (Inglés)
Español - España
Ελληνικά (Griego)
Français (Francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (Húngaro)
Nederlands (Holandés)
Norsk (Noruego)
Polski (Polaco)
Português (Portugués de Portugal)
Português - Brasil (Portugués - Brasil)
Română (Rumano)
Русский (Ruso)
Suomi (Finés)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Informar de un error de traducción
[Map Retexturizer] lua/mr/materials/detail/sh_detail.lua:61: attempt to index a nil value
1. Get - lua/mr/materials/detail/sh_detail.lua:61
2. CreateFromMaterial - lua/mr/general/data/sh_data.lua:173
3. SetPreview - lua/mr/materials/cl_material_preview.lua:38
4. Create - lua/mr/gui/mpanel/cl_mpanel.lua:187
5. ControlPanelBuildFunction - lua/weapons/gmod_tool/stools/mr.lua:399
6. FillViaTable - gamemodes/sandbox/gamemode/spawnmenu/controlpanel.lua:126
7. ActivateTool - lua/includes/modules/spawnmenu.lua:116
8. DoClick - gamemodes/sandbox/gamemode/spawnmenu/toolpanel.lua:202
9. unknown - lua/vgui/dlabel.lua:254
On which map? I can change gm_construct skybox with no issues.
@dell spencer TF2 (dispenser)
Nice
@Artanimatorman
Which materials?
You need to use the "Displacements" section to change gm_construct grass, but I noticed the tool is buggy - trying to apply the material on the displacement instead of giving the expected warning.
@Azure
Change the alpha channel. It's a bar near the material preview.
Versions 2.0.3 and 2.0.4:
- Change: useless material undos are now removed from the game;
- Change: blocked cleaning map materials during a load;
- Change: saves now allow storing no changes (so we can reset files);
- Change: refactored skybox management with improved performance;
- Fix: saves were storing the materials change history and creating huge files;
- Fix: the forced materials cleanup was failing.
- Fix: GMod saves support got broken after the tool rewrite
- Add a button to copy displacement properties to the preview window
- Add a new decal system (The older one was disabled by default. When I realized, I had already deleted everything from the previous code)
- Fix an INSANE amount of bugs (I have no idea how many or which ones exactly, but some of them were pretty bad)
- Change the versioning number to a proper one
- Change how the tool works internally (deep refactoring and rewriting)
I'll fix the errors as they get automatically reported:
https://gerror.xalalau.com/index.php?addon=map_retexturizer&auth=dev
Enjoy. (finally)