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http://sp.zhabite.com/sharedfiles/filedetails/?id=799206374
Or wait for the nexus one to be released on SE because the author was talking about doing that.
I've tried to edit your mod for personal use only adding the Falmer and forsworn weapon recipies myself along with combining all your extra Silver weapons with my own Silver Crafting mod that adds a Silver catagory to the smithing menu
but all that did was duplicate every single Silver, Falmer and Forsworn weapon you made along with duplicating my own silver catagory weapons.. (fuck knows how that happened) but it seems also the Falmer weapons I added did not show up in your Falmer weapon catagory.. (I assume you made this catagory a different way than I made mine since I can't find it in the Creation Kit)
Frankly I can't edit your mod which I expect is some kind of failsafe in the creation kit to avoid people stealing other peoples mods.. which I can understand
so I just wanted to throw that request your way
Could you also Add recipies for the original Falmer weapons and Forsworn Weapons as well?
as much as I like being able to craft Falmer clubs and Forsworn Battleaxes.. it really breaks immersion that we can't craft the basic Falmer and Forsworn weapons in the game..
could you also Add Forsworn weapons to their own catagory?.. they really don't work under Steel..
if thats asking too much then how about a clone mod that removes Falmer and Forsworn weapons from the crafting menu completely..
that way we'll need to find them as loot just like the rest of the items
Love this mod btw
Plus valve take a cut out of any 'Payed' mod. They rake in a fuck-tonne already.
An appropriate remedy would either be to make the vanilla weapons craftable too, or to turn off crafting for items which are associated with non-craftable sets. Are there any existing mods, or simple solutions, that address this?
https://www.youtube.com/watch?v=Y9huQZOaBEA&feature=youtu.be
Why can you only craft the new types of silver weapons, and not the sword and greatsword? Unless I missed something which unlocks them.
Noted. Don't expect a quick fix though. I'll take this along for the next update coming in a few months.
BTW, I love the mod!