Garry's Mod

Garry's Mod

[TTT] Nuketown Light Edition
16 kommentarer
SuperDean 31. dec. 2020 kl. 21:55 
can you make it so that ent_fire nuke_master trigger works in sandbox?
Kled mit Skaarl 23. mar. 2019 kl. 5:56 
Ty :I)
Auri  [ophavsmand] 20. mar. 2019 kl. 6:29 
I added some (x2) more weapon spawns updated the Shadows on some Surfaces and tried to optimize the map a little
Kled mit Skaarl 18. mar. 2019 kl. 13:34 
@AuriRex I have a problem if i try to upload you map the fence go diseapearing and error textures are coming,could you do a version with more weapons for me or for more
Reddking 12. juli 2018 kl. 6:29 
@AuriRex Can I send you a friend request so I can ask you some questions? I can't seem to get the textures to appear in hammer.
Reddking 12. juli 2018 kl. 5:36 
Thanks again!
Auri  [ophavsmand] 12. juli 2018 kl. 5:33 
Reddking 12. juli 2018 kl. 5:24 
@AuriRex
Reddking 12. juli 2018 kl. 5:01 
Thanks. I'll have to remember that. Is it okay if I edit your version so there is some more play area behind the fences? The map, while faithful to the source material, is too small for even me and my four friends.
Auri  [ophavsmand] 12. juli 2018 kl. 4:59 
@Reddking
The ttt.fgd contains an object called "ttt_map_settings" , from this object (in Hammer) you can create a output signal "RoundEnd" that fires on TTT-RoundEnd.
Reddking 12. juli 2018 kl. 4:51 
Thank you for making a proper version of this map, since the other one is so bad in lighting. How did you manage to detect the end of a TTT round?
Fryman 28. feb. 2018 kl. 17:50 
ok ty
Auri  [ophavsmand] 28. feb. 2018 kl. 13:29 
There are 23 Spawnpoints
Fryman 28. feb. 2018 kl. 13:21 
Nice map. How many player spawns in this light version?
Dman 5. jan. 2018 kl. 17:21 
the best map!
well done i love you!
prizmec 5. jan. 2018 kl. 6:19 
cool