Cities: Skylines
Ottawa Spotter Yard Tractor [PROP]
15 σχόλια
DenDenDenDan 9 Νοε 2018, 3:35 
Maybe a bus version of this would make the ports more realistic. Anyway great work!
Rooster 17 Δεκ 2017, 1:53 
Ports look so much better.
Amonkey5 5 Νοε 2017, 7:41 
Alright... I got it. Very good explanation.Currently I managed it. Using 3ds Max and some tutorial help sites. And u gyus... with the right idea. Couln t get it.
ninjanoobslayer  [Δημιουργός] 5 Νοε 2017, 6:46 
@Mr. Someguy: Thanks for simplifying it. Also, I think that the Reset XForm doesn't apply if Amonkey5 is not using 3ds Max.
Mr. Someguy 5 Νοε 2017, 3:22 
In layman's terms, the game treats any part of the vehicle touching the ground as a wheel, and so they will spin when the vehicle moves. If part of the vehicle is too low or the the wheels are attached to the vehicle, the whole thing will rotate.
ninjanoobslayer  [Δημιουργός] 3 Νοε 2017, 8:57 
You need to make sure that theres nothing below the wheel and that if your model is not centered, with reset XForm, that you click bottom center pivot
Amonkey5 3 Νοε 2017, 7:44 
Hello u. I create assets as well and I have seen what u do. Can I ask u a question about a problem about the game? My vehicle asset (I created only one) is not moving like it should. It does summersaults all the way. Right. What did I wrong?
76561198293650696 1 Νοε 2017, 19:54 
класс
Hackmycomputer 1 Νοε 2017, 9:01 
YES, Finally. awesome look. Great Job!
Althazar 31 Οκτ 2017, 22:10 
This things are nick-named "yard goats" by truckers. Just a random factoid for the day. =P
Leovigild 31 Οκτ 2017, 18:50 
Awesome! That's a really well-crafted asset, it looks really nice. I don't know why I find these things so cute but I do.
Sullust2K 31 Οκτ 2017, 14:47 
Awesome, waited for ever for this one. Cheeers mate
Blujitsu 31 Οκτ 2017, 14:28 
Looks good! We finally have a harbor vehicle other than cranes now.
Atys 31 Οκτ 2017, 10:57 
I don't know what really is this thing, but I love it xD
BRAVO 31 Οκτ 2017, 9:55 
I love you