XCOM 2
Armor Breakthroughs Increase Armor
19 Comments
Dragon32 24 Apr @ 12:08pm 
@Lord Bubba
Base game doesn't have breakthroughs
Lord Bubba 24 Apr @ 11:00am 
Which is unfortunate because another armor mod is screwy.
Lord Bubba 24 Apr @ 10:59am 
According to the new Mod Manager, this mod is only usable in WOTC. Not vanilla.
Live Sugoi Die Kawaii 5 May, 2022 @ 10:56pm 
this seems great because somehow i fked up my modlist and now i can't upgrade armor lol

i am literally fighting berserk mutons and rulers with the basic tier 1 armor and i do not know why, good thing i have many agi/dodge mods soo most of the shots and attacks are dodged but ONE hit kills my soldier lol
Kevin from HP Customer Service 7 Nov, 2021 @ 10:56pm 
The whole NOT showing on item's stats is pretty annoying but I can't mod for shit so I'll take what I can get, pretty cool tweak
Tacoaloto 12 Oct, 2021 @ 7:38pm 
Great mod, almost too good (I ended up with so many 4 armor soldiers due to combining them with armor granting vests)
Airu 3 Feb, 2018 @ 5:30am 
Does this affect Alien Hunter's armors too, with the mod installed that allows them to benefit from breakthoughs as well
Abdulla Babulla 3 Feb, 2018 @ 12:28am 
@Flamew1ng, I'm subscribed to both, but never got to test on SPARKs(not as useful). I can tell you that it doesn't cause conflicts, at the very least.
Airu 2 Feb, 2018 @ 1:20pm 
I doubt this mod does anything in existing saves, i could be wrong tho

Does this mod work with this mod?
http://sp.zhabite.com/sharedfiles/filedetails/?id=1133948306&searchtext=armor+breakthrough
Tyrant 20 Sep, 2017 @ 3:27pm 
I disagree with previous comments about making this an additional breakthrough. I think it's better off as a replacement.
CyniksteR 20 Sep, 2017 @ 11:21am 
Is something like this possible for the Reinforced Underlay? (the reward for doing the Purifier autopsy)
macelharen 19 Sep, 2017 @ 2:41pm 
the one thing that wierded me out about armor is the tendency for the AI to turn it into a grenade magnet
MrShadow 19 Sep, 2017 @ 2:33pm 
I agree. Maybe make this an additional armor breakthrough so people might actually get both the breakthrough for HP and your added 1 Armor.
dstaal 19 Sep, 2017 @ 2:23pm 
Interesting. Would it be possible to ask you for a version that adds this in as an *additional* possible breakthrough, instead of as a replacement?
The Great Garrus 19 Sep, 2017 @ 12:14pm 
can anyone make an anit stunning vest or at least one that increase chances of negating it or preventing unconsciousness without totally nerfing the stun lancer
MrShadow 19 Sep, 2017 @ 11:47am 
@Jace the Ace. Hey bud great idea here. If you want the bonuse to show for both the item (on vest) and on the sholdier when equipped go look at my CreativeXenos Archons mod and look at the ini file where I have the vests and other item stats set up and look how I have the vest stats set. You have to add the stats twice, once for the soldier and once for the item. That should help clear up your issue there.
Abdulla Babulla 19 Sep, 2017 @ 10:07am 
Does one requiere other mods for this?
ATF_Coldblooded Carebear || 19 Sep, 2017 @ 10:03am 
Do you think you could also add a second breakthrough,
One tha give the heavy weapon a second charge?
Boisegangpc 19 Sep, 2017 @ 9:30am 
Is this retroactive?