Stellaris
!Compatibility Patch for Civics Redux and Buildable Ancient Buildings
Коментарів: 16
MikeWe 18 груд. 2017 о 9:30 
@requiemofreason, thnkx for updating!
requiemofreason  [автор] 18 груд. 2017 о 7:46 
The update to 1.9.1 was mostly painless, but I haven't had a chance to do extensive bug-testing yet. If something between CR and BAB breaks, please let me know.
requiemofreason  [автор] 15 груд. 2017 о 7:58 
This mod still needs to be updated to 1.9.1. Hopefully, I'll have a chance to do so this week.
MikeWe 11 груд. 2017 о 14:36 
@requiemofreason, thank you for willing to update :). Also made it easier to make my mod compatible.
requiemofreason  [автор] 3 груд. 2017 о 20:47 
@ Helios
Both of those mods have updated fairly recently. Hopefully, I'll have a chance to run some compatibility checks some time in the next couple of days.
@ HELIOS @ 1 груд. 2017 о 6:34 
I cant build database building and lab 4 on non-capital worlds even with this patch. I have latest patch and acording to mod manager only conflicts aze AB civic redux and this patch
requiemofreason  [автор] 5 жовт. 2017 о 13:44 
I've fixed the issue with the Tier 0 mines and power plants not showing up for machine empires.

While doing so, I noticed that the latest version of CR slightly nerfs the resource output of tier 0 mines and power plants. I've left that value alone for now.
Toasty Isabrotr 5 жовт. 2017 о 4:57 
CR updated! Also, while the last update on here had fixed the issue with mines and power station not showing up for machine empires, this did not include the basic tier 0 version. Which I really only noticed when trying to figure out why sector AI was doing so badly in keeping up with resources.
브란 25 верес. 2017 о 7:09 
Thank you very much.
requiemofreason  [автор] 22 верес. 2017 о 17:03 
I've also gone ahead and make a similar update to 01_cr_buildings.txt. I'll inform Ungentlemanly Conduct so that they can update Civics Redux ASAP.
XenoWarrior 22 верес. 2017 о 16:43 
Just a quick heads up that i've had Stellaris update mods and both power plants and mines are still demanding the planetary admin (in my robot empire) building rather than the robot admin. Doing Rogue Servitors, though i guess that shouldn't be an issue.
requiemofreason  [автор] 22 верес. 2017 о 16:08 
Updated AB_buildings to account for Machine capital compatibility.
MikeWe 22 верес. 2017 о 8:57 
I just changed my mod files for 1.8.0 again today, please update this in your patch! Thnkx!
requiemofreason  [автор] 20 верес. 2017 о 7:30 
I haven't tried Novus Orbis yet, but I'll check it out when I get the chance.
Zeratul Vergil 19 верес. 2017 о 1:34 
@requiemofreason
hey, I have made a compatibility patch for Buildable Ancient Buildings, Novus Orbis and Civic Redux Compatibility Patch. Can you help me check it out is everythings okay?

http://sp.zhabite.com/sharedfiles/filedetails/?id=1138641203
MikeWe 13 верес. 2017 о 12:26 
Added ^^