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;)
Do note: This is a 'damaged area'. As such, there is a LOT of 'debris' all over the map which may cause issues for AI. Be forewarned! Also, for SOME, this map and a lot of AI MAY BE an issue for people (i.e., lag).
:)
There ARE missions for this map which you can download. Do note, as this is a 'warn torn map', there is a LOT of 'clutter'. If you have a mid level or LESS of a PC, you MAY 'struggle' with this map as well as any missions.
It IS a nice map though and ONLY a map.
:)
Its basically the same map with 'debris/damage tossed in'.
:)
Some tips:
IF you have a TRADITIONAL HDD(s), defrag it/them FROM AN USB BOOT!
Lower your video settings such as grass, or even turn it off. Or lower the screen resolution.
Use less numbers of EVERYTHING...men...planes...tanks...ANYTHING that is placed by you/mission.
Increase your system RAM and/or swap file
You could also can get 'Razer Cortex' - free and will help with getting the 'best' of your PC by whacking background stuff while you play. Google it! I used to use it for years. It DOES work!
Do note: ARMA is NOT the best optimized game. Though I have what I would call a 'B+' system, I struggle on a few missions. Its more of an 'ARMA issue' than on YOUR end.
(Boot to USB, delete all swap/temp files, THEN defrag!)
Good luck!
:)
Wrong Steam Page!
;)
Here are two for YOU! ;)
https://www.youtube.com/watch?v=y1XA1f2AdCA
https://www.youtube.com/watch?v=Ojyc5zJrBhs&t=338s
Loved it and loved your attitude! :)
Again, good job! :) We need more people acting as you do... :)
:)
@Machine Gun Kelly: "Mama done named me Sheriff!"
https://www.youtube.com/watch?v=7daDB-ZX1yg
See? I included the link...Me do good!
You will have to 'fix it' yourself and 're-key' it if you wished to have others use it on MP. Otherwise, just fix for yourself! :)
Sadly, the dev, as shown by the above dates, is NOT working on this anymore.
:(
The one I mentioned is just placed in the mod folder (@Chernarus Redux\Optional\chernarusredux_cbacompatible.pbo).
IDK what the compat is used for.
I will compliment you for at least providing the link...most never do such...they just whine...
;)
https://community.bistudio.com/wiki/CfgPatches
'Take it as it is'
:(
I appreciate people such as yourself!
:)
Get your FACTS STRAIGHT BEFORE YOU FALSELY ACCUSE OTHERS!
Take your complaints to the MISSION MAKER, NOT THE MAP MAKER!
There are NO UNITS ON THIS MAP - ZERO!
And the ONLY issues with this map is with people who have low end systems,
;)
( More Objects On A Map = Slower Things Run )
There is very little you can do except get a 'better computer' or use other maps.
If it is crashing on ALL Chernarus maps, then I suspect your ARMA/mods are bad/corrupt/old/etc.
Good luck!
:)
Use no other mods
Get more actual RAM
Get a faster CPU
Reduce the number of background programs running (Use Razor Cortex - Free and it works!)
If using a traditional HDD that has ARMA OR your OS on it DEFRAG ALL THE TRADITIONAL HDDS!
I noticed everyone has issues in the 'NE' part of the map.
Hope this helps ya!
:)
https://sp.zhabite.com/workshop/filedetails/?id=1113631358
:)
Link: https://sp.zhabite.com/sharedfiles/filedetails/?id=2523320712
See: https://sp.zhabite.com/workshop/filedetails/?id=1113631358
HOWEVER, there ARE two 'work-arounds' for this map though that I can think of:
1 - https://www.youtube.com/watch?v=WcH1z3jwA_4&t=21s
2 - https://www.reddit.com/r/armadev/comments/bq35bt/hiding_objects_by_classname_across_whole_map/
So you know, this same issue exist for the 'Esseker' map too, which is a very unique map as well.
See: https://sp.zhabite.com/sharedfiles/filedetails/?id=2712204589/ - New/Updated version, original has 'issues'.
Good luck!
:)
I can make due if not, but would be nice.
The only issue I have with the mod you listed is that you can not use other types of sound files such as WAVs, MP3, etc.
Needs a little work 'here and there', overall, it appears to be interesting!
Still a good mod/program!
:)
It CAN be done, but you need to KNOW ARMA scripting pretty well, i.e., an 'above average' knowledge/skill set of ARMA scripting.
You would have to 'disassemble the music mod for starters and see how it is 'launched', then, take it from there.
Personally, I have NO knowledge of this 'music mod' as I never have a mission's/mod's music on, so I can not offer any more help that this, sorry! :(
I do have ONE option that you MIGHT be able to do that requires the least amount of scripting knowledge...I will detail it in the next message....