XCOM 2
[WOTC] Overflow Ability Points
158 Comments
Mac 10 Dec, 2023 @ 7:48am 
I kind of love that it awards to the pool.

It kind of feels like they're training the rookies, like they're so good at doing what they do they inherently "teach" by example, and in so doing, possibly improve their own skills past that level of expert into masterful.
ArDee 26 Sep, 2023 @ 12:10pm 
For those of you looking for a version that works with LWOTC or RPGO, I've recompiled the mod with the 'max rank' changed from 7 to 8. I didn't reenable the config option for it based on previous comments here indicating it caused crashes and instability, but that shouldn't matter:
https://sp.zhabite.com/sharedfiles/filedetails/?id=3041671449
OxCD 21 Jul, 2023 @ 10:42am 
There is a compatibility issue with this mod. It looks for Major class (rank 7). It doesn't look for "the last rank". So if you have a mod that revamp classes by, among other things, adding a 8th rank, then your soldier will get additional AP at rank 7 (not the last rank) and stop getting any as soon as it reaches 8th rank.
Is the author going to update someday? Is someone going to find an "easy" file editing trick? Or is another modder willing to to re-do this mod by taking this fact into account? Good question...
dragonboy212 17 Jul, 2023 @ 8:42am 
Nope I broke something by changing stuff and had to resubscribe.
dragonboy212 13 Jul, 2023 @ 4:59pm 
For me at least I'm getting the points at rank 7 (gunnery sergeant) but they stop at rank 8 (master sergeant). After I'm finished with my current run I'll try switching the script file to rank 8. Config file option doesn't work anymore.
Zigg Price 22 Jun, 2023 @ 11:09pm 
So the comments seem to vary here. So, what is the actual behavior here? If you have rank 8 soldiers, do they not give the bonus? Do you get the bonus at rank 7 and 8? Do they only get the bonus at rank 7? Do you not get the bonus at all? What is everyone's experience here?
Xilay 24 Apr, 2023 @ 1:51pm 
There was the config option to adjust the max rang for rpgo like soldiers, its unused now tho :(
zin 9 Apr, 2023 @ 8:53am 
Does this have support for modded classes like Akimbo, SHIV, Stormrider, and Jedi?
[DG] Z Type Knight 7 Dec, 2022 @ 7:05pm 
I'd love to see a version of this working with RPGO. Anyone recommend something similar to this that is confirmed working w/ RPGO?
Sui 1 Dec, 2022 @ 2:11pm 
Nice idea, unsubscribed and reset my campaign as it doesn't work with brigadiers.
Shame, would've helped a lot with RPGO lol
Seraphim Sword 26 Nov, 2022 @ 10:28am 
This is a great mod, but needs an update. Since many modded soldiers have a rank above "colonel", any soldier above said rank does not count towards the overflow ability points total. Furthermore, all soldiers currently at "colonel" rank grant overflow ability points at the end of a mission, including those who have a higher rank still to earn.
jat11241976 5 Nov, 2022 @ 7:10am 
This conflicts with RW Better Mission Result Based Autoadjusting Difficulty, per AML
Dęąth Viper 19 Oct, 2022 @ 10:55am 
Just finished a campaign with about 685 mods, this one included, and had no major issues! Thanks for putting this up.
Vixxynn 27 Jun, 2022 @ 5:11am 
Weird. It only worked once. After the first mission after getting this mod, it never showed up after completing the mission.
⚡Judge Zed⚡ 6 Feb, 2022 @ 12:52am 
If you have a Colonel Templar who's "Ghost" is alive at the end of the mission it will count towards the Ability points earned. Other than that works great, thank you! :)
Aoykav 5 Oct, 2021 @ 4:16am 
Is there a way to fix it so that rank 8 soldiers in RPGO will trigger the AP gain? I changed the config to use rank 8 instead of 7 but it doesn't seem to be working.
Khausen 5 Sep, 2021 @ 12:39am 
Just tried this mod with LWotC and it doesnt work. If you are looking for something similar, try Flawless :
https://sp.zhabite.com/sharedfiles/filedetails/?id=1127174933
XpanD 26 Aug, 2021 @ 12:21pm 
Just finished a campaign with about 280 mods, this one included, and had no major issues! Thanks for making this.

@Mustang0524: This one? https://sp.zhabite.com/sharedfiles/filedetails/?id=785522241
Stryker 16 Jul, 2021 @ 11:38am 
lwotc compatible?
Mustang0524 9 Jul, 2021 @ 4:05pm 
So i had a mod before that removed the cap of one promotion per mission and can't remember what it was, anyone have an idea?
maxim.vereschak 7 May, 2021 @ 9:56am 
Thanks, great mod!
Marcarstein 29 Apr, 2021 @ 1:05am 
Well, dammit.
Still works on other saves (with a colonel rank)
What bothers me was that it's like my changes on the code doesn't apply

Thanks, i'll see what i can do to get more points.
Maybe i'll try my hand at modding (when i'll have time)
BroncoXeno2035 18 Apr, 2021 @ 8:39am 
@Marcarstein Most likely the mod is checking for if the soldier can get more ability points later on, hence why Brigadier rank class aren't combatible without changes. So changing the mod to check for rookies when they can get AP diabled the mod.
Marcarstein 17 Apr, 2021 @ 12:03am 
Hello,

First of all, mod is amazing, thanks for it.

I wanted to change things so that every soldier (colonel or not) triggers the ability points.

To do so, i changed the script :

instead of :
"Unit.GetSoldierRank() == 7"
i tried :
"Unit.GetSoldierRank() >= 0"

But still no change, it's like the file UIscreenListener doesn't get into consideration even if changed.

I already tried deactivating and reactivating the mod in the launcher without success.
I tried with a new campaign, nothing again.

I'm using Xcom2 launcher, anyone would know something about it ?
Thanks in advance
ninetozero 6 Mar, 2021 @ 3:26pm 
Works perfectly with the vanilla classes and is super helpful in giving you something for the later game when you kinda need to bring a Colonel along sometimes, either to carry a squad of trainees or to train up their lower ranked bondmate. Thank you for the mod. :cozyspaceengineersc:
Ev 30 Jan, 2021 @ 2:09pm 
It kind of sort of technically works with RPGO but also not really. The config file was disconnected from the logic because it supposedly caused crashing, so only rank 7 soldiers will trigger the AP gain.
Zigg Price 6 Jun, 2020 @ 9:06am 
"Update: Mar 16, 2018 @ 7:01pm
Changed the mod's calculations to enable compatibility with Musashi's RPG Overhaul."
Torres 17 May, 2020 @ 12:13pm 
AFAIR this works with Musashi's RPGO, I get the message I was awarded overflow points... last I played was maybe a month ago I did a new run? and it worked just fine
TheThinker93 16 May, 2020 @ 4:08am 
How hard would it be to make a version of this that WOULD work with RPGO?

I love the idea behind this mod to make it not punishing to take max rank soldiers on missions, but I also love the idea behind RPGO for ultimate flexibility in actually building your soldiers.
HotelCharliHill 8 Mar, 2020 @ 5:02pm 
Sounds super cool but I'm playing RPGO with LWOTC... maybe next time
Larsen 24 Nov, 2019 @ 8:31am 
with Shadow Ops classes mod, it have same problems as RPGO.
Postsapien 5 Nov, 2019 @ 1:22am 
@Tim_ thx for sharing your experiences with various mods I find your comments helpful
Tim_ 1 Nov, 2019 @ 2:40pm 
Since this mod was (and is) incompatible with RPGO, I dropped it from my set of mods. However, for my current campaign, I have gone back to a non-RPGO build to try some other things out, and so I have put this mod back into my set.

However, this mod also does not play nice with the mod "After Max Level Advancement". So even though I set the latter mod to give out a few APs for successful missions at lower ranks, if this Overflow mod is installed, the After-Max mod does not work. Given that the After-Max mod is the more flexible of the two, and it allows other mods to be used in combination, I want it to work.

Therefore I have now disabled this Overflow mod again.
Drifty Flintlock 29 Aug, 2019 @ 7:11am 
Minor bug here. When a Colonel Templar creates a Ghost, the ghost counts toward AP bonuses.
Philadelphus 24 Apr, 2019 @ 8:29pm 
Just a note at this point in time, I'm running this and Flawless, and when I finally got a mission reward from both on the same mission I didn't have any issues with either.
Ludwig, Shadow Protogen 14 Apr, 2019 @ 7:47pm 
There is a bug where ranks higher than colonel will not get rewarded. I have 10 soldiers in a mission and one of them is Brigade rank and finish with 18 APs earned
Xarek 10 Apr, 2019 @ 11:30pm 
PSA: This mod breaks the image thumbnails from the latest version of Flawless.
Rekalty 20 Mar, 2019 @ 1:58pm 
Seems like a great mod, but you lost me at "doesn't work for RPGO."
KILLERm12 13 Jan, 2019 @ 11:37am 
Great mod! Love it!
Sorry to be another one of 'those' commenters, but changing the max rank in the config still doesn't do anything, I guess there's no fix/update coming around?
Stallion 27 Dec, 2018 @ 8:00pm 
Great mod.

Super sad it doesn't work with RPGO.

Thanks though.
NotSoLoneWolf  [author] 27 Nov, 2018 @ 8:47pm 
Sorry to have basically abandoned this mod, but I have a ton of IRL stuff going on right now.

Long story short, that .ini option doesn't do anything. I made an update to the mod that added it, but then I got many comments here about crashed games. So I disconnected that ini value from the logic and haven't touched it since.

I've become a bit wiser about listening to a few naysayers over the thousands who are playing the mod instead of commenting, so I may try to reenable that .ini option this weekend and see what happens.
Tim_ 26 Nov, 2018 @ 9:38am 
Confirmed by playing around in the settings, this does not work with RPGO.

I only ever get overflow APs from my Reaper (which is stopped at Colonel level), never from my Brigadiers, even if the ini file sets the rank to 8.
Tim_ 12 Nov, 2018 @ 6:05pm 
I've loved using this mod, but now I am trying out RPGO, it no longer appears to work. Reading here, I see others are observing the same thing. I'd love to keep using this mod if it can be made to work with RPGO, if that were possible?
Whiysper 29 Oct, 2018 @ 3:35am 
I don't want to sound greedy - but I can be :D. Any update on the RPGO-compatible version? I'm loving that alongside your work, so am super-hopeful to be able to keep advancing his awesome classes with your awesome work :D.
SireGoodman 14 Oct, 2018 @ 4:13pm 
@NotSoLoneWolf Can't wait for the RPGO version! Out of curiosity, how long do you reckon it will take you?
Thanks again for your mod, you're a boon to the community!
endersblade 11 Oct, 2018 @ 5:03pm 
Gotcha thanks!
NotSoLoneWolf  [author] 11 Oct, 2018 @ 11:32am 
No, like the warning says, that value does nothing. I tried to make it work but using that config value crashed people’s games so I disabled it. I think I’ll have to make a separate mod for RPGO to make it work
endersblade 10 Oct, 2018 @ 9:00pm 
; WARNING THE BELOW IS NOT CURRENTLY USED IT WILL DO NOTHING
; The level of rank at which overflow AP is triggered. Use if you have a mod that adds ranks beyond Colonel.
; Set this to 8 if you're using Musashi's RPG Overhaul (which adds an 8th rank above Colonel called Brigadier)
MAXRANKS=7
I'm assuming changing that to 8, as it states, will work. Just now starting a new game with RPGO so I haven't tested it.
SireGoodman 1 Oct, 2018 @ 5:23am 
Hey! Very useful mod, although as others have mentionned, it doesn't seem to work with the Brigadier rank from RPGO. You said you tried to adjust it to work but then people got hard crashes right? Shame, would have been so useful and fun to grind those sweet sweet ability points.

Or are you still working towards a potential compatibility?

Thanks in advance!
NotSoLoneWolf  [author] 26 Sep, 2018 @ 4:16pm 
Beta Strike, Extended Turn Timers, and Precision Explosives options turned on. ABA, ABB, ABC+, cover bonuses turned up to 30/45, and a host of other tweaks I don't remember. It was a long time ago.