Stellaris

Stellaris

Immersive Galaxy - Planet Variety, 4K (1/2)
77 kommenttia
Exodus 29.5.2022 klo 13.13 
Unfortunately, this definitely does not work anymore. (3.4)
Kleiner 1.11.2021 klo 4.36 
Does it work now?
Spike 30.8.2021 klo 11.21 
dont work 3.03
Exodus 15.4.2021 klo 17.01 
Works with Stellaris 3.0 and Nemesis.
skud13 8.1.2020 klo 20.29 
Yes it works. It's just a graphical mod.
China的油鸡队员 7.1.2020 klo 0.35 
work in 2020?
BlueAuran 10.11.2019 klo 19.26 
can this work with 2.5?
Touch Me 7.8.2019 klo 8.31 
Does this still work?
Im4zoos 3.8.2019 klo 7.51 
Update
AugustusNebulae 18.7.2019 klo 4.05 
update plzzzzzzzzzzzzzzzz!i love this mod:alicia:
Spirit 16.6.2019 klo 11.57 
is it possible that this mod cause planetary diversity stop working properly and reduce the planets to 0% habitability ?
KitKatWrath 9.6.2019 klo 9.13 
Could you please update for 2.3 ?
이분얼굴최소새싹 19.12.2018 klo 22.03 
please update for 2.2
Deranged 101 10.12.2018 klo 17.03 
Though this is primarily a planet graphics mod, does this work with the latest 2.2 update?
Razi Cow 2.9.2018 klo 20.04 
@Dwaine Can I get permission to distribute free of charge cropped PNG files I've made from screenshots in the game using your planetary textures? They will be shared with the www.reddit.com/r/SWN community for Stars Without Number map making. The people there saw what I was doing and were interested in using my files which until now I've used for my own personal use.
NoobaAlien 9.8.2018 klo 11.30 
How do I put this into my save game?
LogosDistributing 11.7.2018 klo 23.10 
Thanks for the info!
Dwaine  [tekijä] 8.7.2018 klo 17.05 
@Cpt. Kirk, a harmless mistake, I will remove these duplicates in the next update, thanks for pointing this
Zag14 8.7.2018 klo 15.31 
seems like you have this files in both part of mod. is this wad? https://imgur.com/AtIMfW4
Dwaine  [tekijä] 6.7.2018 klo 14.22 
@xmandan, you use either 2K or 4K, if you activate both, I think the 4K win over the 2K in load order, but not entirely sure. PD patch is noly if you use planetary diversity, otherwise these new texture won't appear. And no, 2K and 4K both cover all worlds.
LogosDistributing 26.6.2018 klo 22.15 
Should I be using this WITH immersive 2k or choosing one or the other?
Currently using 4k (1 and 2), clouds, PD patch, and 2k under the impression that 4k is inhabitable worlds and 2k covers gas giants etc?
Fable Wolfe 20.6.2018 klo 14.30 
Okay, thanks for clearing that up.
Dwaine  [tekijä] 20.6.2018 klo 9.13 
@Cpt. Kirk, thanks for the info and answering yourself.

@Fable Wolfe, there is no problem with planetary diversity, they don't do the same thing, you can use this mod with clouds, planetary diversity and the special patch I made for it.

@I'm Uncreative, the event was needed only for a game started prior to activating the mod, so no longer necessary. 4K now works, but you need to download it in 2 parts, I really hoped to not do that, but didn't find a way.
Fable Wolfe 19.6.2018 klo 17.32 
How's compatibility? I use planetary diversity, so I'm guessing they don't work together.
"It was China!", says the carrot 18.6.2018 klo 19.32 
Does this mod work? I haven't heard either way.
Zag14 18.6.2018 klo 9.29 
Okay, nevermind, author of this comp patch just fixed this issue
Zag14 17.6.2018 klo 14.07 
"It was China!", says the carrot 16.6.2018 klo 19.41 
So, can there be a warning here warning us not use the mod for the time being if the 4k textures are corrupted?

Also, do we no longer need to run the event that updates the textures if we start a new game?
9S 14.6.2018 klo 21.42 
4k, coooool!:slimeamazed:
Era 14.6.2018 klo 21.12 
Damn, alright ;_;
Dwaine  [tekijä] 14.6.2018 klo 21.10 
@Era223, I think they're pretty aware of the situation, the star trek mod have many problems in regard to that. And I tested it , size limit is 2Go, not 3. I will find a workaround.
Era 14.6.2018 klo 21.03 
Have you spoken to the Stellaris team about it? they can be Immensly helpful
Dwaine  [tekijä] 14.6.2018 klo 17.20 
@Era223, If it's what I think it is, I will upload it somewhere in DDL, I thought the size limit for stellaris mod was 3 Go, but it seems it might be lower.
Era 14.6.2018 klo 17.18 
Dammit ;_;
Dwaine  [tekijä] 14.6.2018 klo 17.09 
@Era223, eh, textures are quite heavy, but I'm afraid this mod is corrupted when zipped by stellaris, use 2K in the meantime !
Era 14.6.2018 klo 16.38 
I was wondering what the 2.8GB steam workshop patch was, and I was not dissapointed' haha
Dwaine  [tekijä] 14.6.2018 klo 14.49 
@Meme Like It's 1488, new machine planets are on their way
Certified Married Incel 7.5.2018 klo 10.25 
Any chance for a Machine World retexture?
Dwaine  [tekijä] 9.3.2018 klo 14.43 
Mod updated for 2.0, this is ironman compatible, as always.
Griff-L119 2.3.2018 klo 8.16 
Can you update your mod?
[Rw] Major.Mopar 25.2.2018 klo 13.10 
How are textures not iron man capable?
Atrion 22.2.2018 klo 7.30 
can you update this mod man?.
J. Eldar [6th GA] 29.12.2017 klo 8.05 
Enabling these packs make my game crash on startup :(
p6kocka 20.12.2017 klo 22.25 
I´ve already fixed it. It was a patch and I´ve set atmosphere_color for each planet to zero. Thanks for respond ....
Dwaine  [tekijä] 20.12.2017 klo 15.15 
@p6kocka, it is possible, might you point me to the mods that don't work with mine please, they should work alongside
p6kocka 19.12.2017 klo 22.33 
@Dwaine Is there any possibility to disable "atmosphere" glows from planets? There are some mods but unfortunately they doesn´t work together with your mod. Or how to edit your files to have No planet glow pls? thank you
Dwaine  [tekijä] 14.12.2017 klo 13.10 
@NoobaAlien, yes, ironman compatible.

@Atrion, done, just a head up, this mod will probably always work in the future versions
Atrion 7.12.2017 klo 17.24 
Can you update this mod ? thanks for this mod man is awesome.
NoobaAlien 26.11.2017 klo 16.54 
Ironman Compatible?