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History loves her big mf shotty, it's at every good party, dude. Like a good whiskey.
[Holds empty bowl forward with huge sad puppy dog eyes] Please sir, (or madam), may i please have some more?
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Fixed Crashing at Startup
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- Canister Shot reverted back into Shrapnel Shot
- New 6 Horse Gun Train that do not gallop for Parrots and Armstrongs
- Reduce Combined Artillery Train HP from 50 to 15, easier to kill
Pretty good
can definetly reccomend this one
...Well perhaps it will, but most likely Its Either Darthmod rewrites this or Vice-versa
So...Better Don't
Which is not very comfortable in fact.
Time Fuses are for Artillery Unit Pack V.3 Mortars and Howitzers; and Komo Morutaru V.2.7
I Personally delete some entries in my Personal-Use Radious Mods to make it compatible.
Unit Pack...I Just hit a Speed Bump Here...Its all Completed, but well, got to find out whats wrong with the pack...
Worse? Now They Shoot Farther and can unleash Canister of 100 shots at Close Range.
Parrotts and Armstrongs are Not Howitzers...of Course they shoot at shallow angles...
19th Century Artillery never did that percentage of Casualties as in The Game...Don't Worry, They're still Lethal...
Naval Bombardment at Lower Angles Looks Better...