Stellaris
Enhanced Gene Modding
Se afișează 1-10 din 31 intrări
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Actualizare: 7 mart. 2021 @ 6:10

  • Fixed not being able to apply Necroid portraits.

Actualizare: 29 oct. 2020 @ 15:25

Updated for 2.8.x

  • Added support for Necroids portraits.

Actualizare: 12 aug. 2020 @ 5:44

  • Added option to toggle window close confirmation.

Actualizare: 11 aug. 2020 @ 17:06

  • Fixed thumbnail picture...

Actualizare: 11 aug. 2020 @ 17:01

Actualizare: 11 aug. 2020 @ 17:01

Actualizare: 11 aug. 2020 @ 16:36

Updated for 2.7.x

  • Added support for Lithoids and Ancient Relics portraits.
  • Lithoids can not change species class. Can be enabled with cheat mode
    [*}Converting robots to machines is now done by changing species class.
  • Can also change machines to robots if not a machine empire.
  • Added support for custom portraits and namelists. This needs to be installed manually to mod folder and then you need to edit the files to add custom portraits. Download for custom portrait files is coming soon

Actualizare: 24 mai 2018 @ 16:36

  • Fixed happiness modifier not getting applied when converting a founder sub-species into a new base species, thus causing htem to lose founder status.
  • Changed so that pops will not be able to gain both the "turned into xeno" and "was founder" happiness modifier at the same time. Any previous modifier will be cleared before a new one is applied.
  • Updated scripts with new else_if conditional.

Actualizare: 24 mai 2018 @ 6:12

Updated for 2.1.x

  • Fixed founder status not transfering over when converting founder to new base species.
  • Added new Mammalian Ratling portrait.

Actualizare: 23 apr. 2018 @ 9:31

  • Fixed bug where unable to set a species same as founder as a new founder.