Stellaris

Stellaris

Plentiful Traditions - Outdated after 2.x and up
Ergebnisse 81–90 von 103
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Update: 26. Apr. 2017 um 11:23

Added three new tradition trees, namely: Malice (evil), Purity (xenophobes/isolationists), Benevolence (xenophiles/pacifists). Malice is meant to cause trouble to other empires and yourself.

Reworked Order, too many changes to mention here. Made it more about ship strength, construction and engineering. Changed the values of Cyber a little. Got a little out of hand when stacking mid- and endgame. Faith also rebalanced a little, mostly its edict values and government attraction. Removed Aspiration 1, gave a buff to consumer goods instead to make it more fitting.

Balance

Cyber:
Cyber 1, Robot 5% Naval 10%
Cyber 2, Maint 10%
Cyber 3, Upkeep 5%
Cyber 4, Weapon 15%

Cyber building, adjacency reduced from 3 to 2

Faith:
Faith A, 15%
Faith 5, 25% and 10%

Aspiration:
Aspiration 1, changed to pop consumer goods -10%

New Features:

Malice (Auth) Purple

A. # Tower of Fright. country_insult_efficiency = 0.5
1. # country_unrest_unhappy_slave_effect_mult = -0.15
2. # rivalry_influence_gain = 0.3
3. # slave_food_output = 0.1 slave_mineral_output = 0.1
4. # faction_influence_mult = 0.25
5. # max_rivalries = 3
F. # pedict damage_vs_country_type_fallen_empire_mult = 0.15 damage_vs_country_type_awakened_fallen_empire_mult = 0.15

Purity (Xenophobe) Red

A. # tradition_cost_num_xeno_slaves_mult = -0.20
1. # pop_ethic_xenophobe_attraction_mult = 0.15
2. # spaceport_ship_build_speed_mult = 0.15
3. # planet_unrest_add = -20
4. # army_health = 0.25
5. # country_border_mult = 0.15 max_rivalries = 1
F. # megastructure_build_speed_mult = 0.15

Benevolence (Xenophile/Pacifism) Green

A. # tradition_cost_num_xenos_mult = -0.15
1. # pop_ethic_xenophile_attraction_mult = 0.15
2. # category_statecraft_research_speed_mult 0.2
3. # pop_migration_speed 0.3
4. # country_leader_pool_size = 2 country_leader_cap = 1
5. # planet_migration_xeno_pull 0.3
F. # tile_resource_unity_mult = 0.15

Update: 20. Apr. 2017 um 4:47

Changed Biogenesis 3 to -25% resettle cost
Changed Aspiration 2 to allow construction of Trading Depot building
Changed Aspiration 3 to be more friendly (3% to 5%)
Added Spanish translation by Ensis

Update: 19. Apr. 2017 um 0:43

Initial Upload

Update: 18. Apr. 2017 um 6:19

Buffed Aspiration 3 from 3% to 5%
Added Biogenesis 2, 10% Biology speed
Buffed Faith 1 from 20 to 25%
Change Order final, 15% Voidcraft and Materials speed
Added Order final, Sabotage (-research speed)
Add Aspiration final, 15% Industry speed

Update: 16. Apr. 2017 um 10:55

Initial Upload

Update: 16. Apr. 2017 um 5:59

Initial Upload

Update: 15. Apr. 2017 um 12:18

Initial Upload

Update: 15. Apr. 2017 um 7:16

Initial Upload

Update: 14. Apr. 2017 um 13:41

Initial Upload

Update: 14. Apr. 2017 um 8:38

Initial Upload