Stellaris

Stellaris

Government Variety Pack (for v3.0)
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Update: 8 Dec, 2018 @ 9:10am

v1.3.1 (12-08-18) - Stellaris 2.2 Le Guin Future-Proofing
-Updated compatible version number.
-Commented out or pruned various legacy entries.
-Crusader Kingdom government type has more specific requirements (civics in addition to ethos).
-Supremacist Demagoguery no longer bound to any authority type, but conflicts with Fanatic Purifiers (it was always supposed to be a lesser/poser version of that civic anyway.)
-New government types added for change to Supremacist Demagoguery.
-Changed Syndicalism government to Market Socialism. (But don't worry, the Space Wobblies will return in a new form someday!)
-Basic civics not available to Corporate authority.
-Updated Galactic Cartel, PMC, Evangelical Franchise, and Occult Cartel governments to be available to Corporate authority and civics. (Other custom megacorps will have to wait for new civics...)

Update: 25 Nov, 2018 @ 1:34pm

v1.3 (11-25-18) - Better Names Project
-Complete rework of random name system to provide more flavor and distinction to empire names. Ranomly spawned empires should now have names that give you some indication of what their government is like (authority and/or ethos). Base game random names still exist and may show up, but are heavily out-weighted.
-Added new Purifier government types: Doom Horde (w/ Warrior Culture), Death Cult (w/ Exalted Priesthood or Elected Clergy), Citizen Legion (w/ Citizen Service).
-Fixed misc. typos.
-Libertarian Freehold ruler title is now "Chief Arbitrator."
-Republican Directory now requires Egalitarian ethos.
-Insurrectionary Lineage requirements greatly simplified, now requires Cult of Personality and Institutionalized Collectivism, some degree of Militarist ethos, and Imperial authority.

Update: 24 Aug, 2018 @ 8:04am

v1.2.4 (08-24-18)
-Hotfix for civic random pick weighting, civics added by this mod became 80% less likely to spawn due to a change in base game weights (maybe). Should now spawn on roughly par with base game civics.

Update: 12 Jun, 2018 @ 4:22am

v1.2.3 (06-12-18)
-Update for Stellaris v2.1
-Minor "Enlightened Liberalism" description change.
-Removed all "anomaly fail chance" related modifiers.

Update: 20 Mar, 2018 @ 6:32am

v1.2.2.1 (03-20-18)
-Fixed bug in "Cosmic Choir" government.

Update: 5 Mar, 2018 @ 6:50am

v1.2.2 (03-05-18)
-Removing deprecated/legacy cruft where possible.
-"Direct Revelation" changed to just require some degree of Egalitarian and Spiritualist because the previous requirements did not work as intended because you can't nest "OR" blocks in a civic prereq definition.
-Removing pleas for help with icon art.

Update: 4 Mar, 2018 @ 9:08am

v1.2.1 (03-04-18)
-New icons thanks to Meltup.

Update: 26 Feb, 2018 @ 7:17am

v1.2 (02-26-18) - The Gestalt Project
-Added gestalt civics (for Hive Minds and Machine Intelligences).
-Changed "Elected Clergy" to now boost to edict length and increase max faction influence.
-Buffed "Aesetic Virtues" because the growth bonus seems uncommonly small.
-Changed "Republicanism" to make recruitment cheaper rather than increase experience gain.
-Buffed "Utilitarian Planning" to double resettlement cost savings.
-Removed "Grandiosity" as it no longer makes sense with the new starport system.
-Added "Siege Mentality" civic (uses old "Grandiosity" icon) that increases starport defense effectiveness.
-Added "Cult of Personality" civic (makes up for SSR, below).
-Changed "Workers' Councils" to include improvement for starbase building build speed.
-Changed "Lifelong Learning" to reduce scientist recruit cost, increase governor skill levels, and increase leader experience gain.
-Changed "Institutionalized Collectivism" to reduce building and ship upkeep (slave unrest bonus didn't make sense on civic that did not require slavery allowed).
-Nerfed "Direct Revelation" effect to bring it in line with the "Courier Network" tradition.
-Removed "State Secular Rationalism" because its most interesting modifier was removed from the game.
-Removed legacy/dummy civics (new patch broke old saves, no longer needed).
-Government "Insurrectionary Lineage" now possible with "Institutionalized Collectivism" or "Cult of Personality".
-Some modifiers had to be changed to bring into line with 2.0 changes/removals.

Update: 16 Dec, 2017 @ 2:47am

Changed version number to 1.9.*

Update: 25 Nov, 2017 @ 9:13am

11/25/17: Hotfix to remove unready files.