Stellaris
[2.1] Stellar Expansion - Genetics
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更新: 2017年5月9日 @ 6時25分

2017-05-09:
Updated for 1.6 [Adams].

No actual changes - just version incrementing.

更新: 2017年5月8日 @ 16時13分

2017-05-08:
Gene Drive Architecting will again be available with Utopia.

Additionally, there is a new technology which reduces the overall cost of genetic engineering.

By default, both of these technologies are fairly infrequent draws, unless on the Biological Ascension path.

New Technologies:
Biophysical Optimization:
Biology
+3% Society Research Speed
-3% Genetic Modification Cost

更新: 2017年4月8日 @ 1時36分

2017-04-08:
Updated for 1.5 [Banks].

I am considering how to handle this in light of the new Biological Ascension path.

For now, the technologies will NOT be available if the Utopia DLC is installed.

更新: 2017年1月14日 @ 9時52分

2017-01-14:
Fixed a small typo.

更新: 2016年12月27日 @ 12時32分

2016-12-27:
Minor tweak for balance.

-Repeatable technology costs have been adjusted downward to match standard repeatable technologies, as they frankly are expensive enough already post 1.4, and the higher tiers of this tech felt excessively pricey.

更新: 2016年12月5日 @ 6時35分

2016-12-05:
Updated for 1.4 [Kennedy].

Repeatable technology costs have been adjusted upwards slightly as repeatable technology has been made substantially more expensive in the base game.

更新: 2016年11月27日 @ 9時06分

2016-11-27:
Localization overhaul. Placeholder localization files for all languages.

更新: 2016年11月3日 @ 0時29分

2016-11-03:
Mod now exists. :)

I plan on adding some more things to it, such as expanding on cloning a bit. Probably traits as well.

For now though, just a single (much-requested) technology.

New Technologies: Gene Drive Architecting: Biology +1 Trait Point Repeatable* (5x) *This is not a standard repeatable tech; the cost is substantially higher.