Counter-Strike 2

Counter-Strike 2

Metro
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Update: 31 Jan, 2019 @ 6:10am

OPTIMIZATION

-Some custom models optimised.
-Some textures's bump map and reflection mask removed.

LIGHTING

-Some custom materials and models reflection revised.

BUG FIX


- Skybox leak on MidArch fixed
- Some fire detector models have wrong position on MidArch fixed
- A wall's texture wrong scale on Downstairs fixed
- TV Screen textures doesn't work after broke fixed
- Storage floor models fade out problem fixed
- Storage floor models shadow and muzzle flash problem fixed
- Rain sounscape has stopping suddenly on Entrance fixed
- Street billboard models files missing and this is causing giant error box fixed

CHANGES

-Some garbage container model removed.
-Some street model position changed.
-Added new details all map
-Added new custom model.
-Banana, Far Side , Storage, and Connector wall textures changed to new textures
-Some buildings design changed
-Bank floor texture changed to new texture
-All local place name and subway line name revised (Not navigation place names). Realislic fake local place names and subway line names removed.
-Subway announce soundFXs revised to new place name and added realistic echo.
-BOT Navigation updated.
-Radar Updated

Update: 27 Jan, 2019 @ 7:32am

HOTFIX UPDATE

-Added missing files.

Update: 26 Jan, 2019 @ 3:37am

OPTIMIZATION

-3D Skybox remade
-Map size become smaller.
-All custom textures revised.
-Unnecesary models removed.
-Some custom models revised.
-Skybox remade.
-All map optimization remade

LIGHTING

-Map lighting adapted to HDR.
-All environment now more lightened.
-All station lighting revised.
-Added new street light details.
-All custom textures reflection revised.

CHANGES

Map area changed. List:

-Street design changed and become smaller
-Hostage Rescue Zone move to articulated bus.
- Street level elevator's right side cliped.
-Added new ladder on elevator space
-Added new road to Hostage Rescue Zone. New road start opposite the escalator and finish ground floor office ceiling (Air Vent)
-Ground floor redesign and become smaller.
-Mid Arch become smaller.
-Downstairs and tunnel stairs moved to new mid arch and become smaller.
-Power Lines become smaller.
-Connector where Power Lines to Storage removed.
-Storage moved to removed connector.
-Storage redesign.
-Long stairs removed
-Added new road Storage to Far Side (Banana)
-Added new road Power Lines to Ground Floor . (Connector)
-Connector where Office to Power Lines redesign and changed name (Long Hall).
-Short Stairs redesign.
-Control station redesign and become smaller
-Tunnels become smaller
-Tunnel 2's rail side clipped.
-Sniper's nest become smaller and some models removed
-Street's buildings area redesign and added more details
-Old Apartment where street removed.
-Added construction area on street.
-Lots of doors removed.


-Some models textures remade
-Some custom textures remade
-Police Armored Vehicle remodeled.
-Articulated Bus optimised and retextured.
-Subway sign logo redesigned.
-Subway train interior and door revised and added new details
-A hostage moved to outside of subway train.
-Emergency Button function removed because of hostage can block animated subway train and player cant take hostage bug.
-Animated subway train revised.
-Added new soundFXs.
-Radio where ground floor has designed complicated. (Like radio music stream)
-Elevator cabin model's top side updated.
-Added arrow for hostage (decorative)
-All soundscapes revised.
-Added new textures.
-Some old default Valve model changed to new models.
-Subway station name changed to fake place name.
-BOT Navigation updated.
-Radar updated.
-Added new custom models. List:

-Street Lightpole
-Flagpole
-Toilet Cabin
-Air conditioner
-Ticket machine
-Turnstile
-Police barrier
-Dump trailer
-Ceiling light
-Construction information sign
-Traffic sign
-Emergency Exit sign
-Tunnel ceiling arch
-Skyscrapers
-Handmade Garbage Car
-Station Bench
-Wood Ceiling

Update: 4 Sep, 2018 @ 9:37am

BUG FIX AND CHANGES

- Team Deathmatch map area outside spawn problem fixed.
- Elevator Cabin model's roof hole downsize.
- Stair tunnel tile arch model's transperent back side fixed and collition model remade.
- Some models (Subway tile wall, subway cylinder tile wall) textures changed and added env_cubemap mask.
- Thunder particle effects now looks bigger.
- Added Turkish flagpoles.

Update: 11 Aug, 2018 @ 9:34am

HOTFIX UPDATE

Added missing files.
Steam Workshop photos updated.

Update: 10 Aug, 2018 @ 1:18pm

Optimization

-Optimization improved

Bugs

-Some small bugs fixed

Lighting

-Subway elevator lighting remade

What's New

-Map's street and station has tactically strenghtened.
-Default Subway train prop model removed.
-Added unique custom subway train model
-Lots of custom models's bad collution models remade.
-Some building's glass texture changed
-All glass texture's env_cubemap mask remade
-L4D2 Ambulance model changed with unique custom ambulance model (no entrance)
-Bus model changed with old articulated bus model
-Some custom vehicles's textures remade
-Some deadbodies models where on the Sniper's Nest has removed.
-Added 2 new custom model
--Elevator Cabin
--Elevator Counterweight
-Elevator area and elevator desing changed.
-Radar updated for Panorama UI
-BOT navigation updated
-Some unnecesarry soundFX removed
-Steam Workshop page photos will update tomorrow.

Update: 14 Jan, 2018 @ 1:42am

Hotfix Update

Added missing model

Update: 14 Jan, 2018 @ 12:19am

BUG FIX UPDATE

Added missing texture and models files
Ambulance position changed
TOMA around fixed
Subway tunnel arch position fixed.
Elevator's around floor fixed.

Update: 4 Jan, 2018 @ 6:50am

CONTENT UPDATE (Ambient and Detail Update)

-Added a lot of custom models. List:
Subway signs,
Special Turkish Police Vechiles(TOMA and Cobra),
Subway Stairs Tile Arch,
Rigid Catanery,
Commercial Van,
Double Tower entrance roof,
Subway cylinder and block tile wall
Subway and elevator lights,
Stair and elevator railing,
Elevator button and board,
Glass sphere roof,
Revolving door

-A building and area where the elevator's cross behind design has changed and removed the moveable map side.
-Pavement and road texture has rebuilded for wet.
-Station level wall texture has changed.
-Added new details in connector
-Added new ambient sound effects. List:
Turnstile,
Truck Drive,
Subway train horn

-Some custom models converted to low poly model for optimization (All billboards and vent)
-Kiosk model has been removed.
-All curb model has changed.
-Some puddle decals has removed.
-Some textures has harmonized for env_cubemap
-Information message sound has been removed.
-All Steam Workshop page photos has been updated.
-Mini map updated.
-BOT Navigation updated.
-Optimization improved.

Update: 17 Aug, 2017 @ 11:19am


-Added 2 new prop models. (City Bus, Recycle Trash Can)
-Added bus engine sound effect.
-Radar updated.
-Some handicapped pavement stones position fixed.
-Place names updated.
-Restroom door where in the control room has been rotated.
-Bus stop area design changed.
-Bot Navigation improved.
-Optimization improved.
-Added prop puddles.