Wreckfest
The Very TrackPack
กำลังแสดง 41-50 จาก 228 รายการ
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อัปเดต: 19 ม.ค. 2020 @ 8: 11am

Version 8.9 released:

* Ballistic added! A futuristic racetrack inspired by games such as Ballistics and Wipeout. As physics is a bit different, so is the track. Intentionally meant for a other project but time was ready for some spring cleaning at the disks (a lot of temp. files), thus this interesting track is instead added to the pack

อัปเดต: 9 ม.ค. 2020 @ 12: 24pm

Version 8.8.2 released:

* Reduced AI performance at Pocono Oval. They are still fast, but should be doable to beat them now. This tested mostly with S class, A class and lower is probably not very strong now
* More AI colors / skins in the S class

อัปเดต: 8 ม.ค. 2020 @ 11: 51am

Version 8.8.1 released:

* New AI set "S" added. Featuring a full field of fastest vanilla AI car (at current times) with custom AI profile made for racing instead of wrecking. Does not affect any other sets, AI or whatnot
* General tweaks to AI lines at Pocono, but AI will still go off track and miss the corners. This is due to technical constraints (reaching maximum AI sectors allowed as well as a range of other technical issues). Some of it has been mitigated but not great
* Route 6 Checkoints fixed

อัปเดต: 7 ม.ค. 2020 @ 10: 28am

Version 8.8 released:

* Pocono Raceway added! Featuring 14 layouts in total (7 + reverse configurations)
Side note: The performance is not the best, but hopefully compromise between nice looking and performance. Singel grid cars and reduced grass settings helps. In addition the AI has been severly boosted on these layouts, let me know if it is a "yay" or "nay". Furthermore Pocono has its own menu selection due to the many layouts

อัปเดต: 17 พ.ย. 2019 @ 8: 51am

Version 8.7.1 released:

* Collisions with bridges on CCR has been changed; only sides of the briges will be collidable while top is unaffected to sort the issue with bigger vehicles
* Hopefully fixed flickering textures

อัปเดต: 7 พ.ย. 2019 @ 10: 54am

Version 8.7 released:

* Caprio County Raceway added! Track based on the track with same name released in the game Destruction Derby 2 over 20 years ago. Features 4 layouts in total

อัปเดต: 27 ต.ค. 2019 @ 8: 27am

Version 8.6.1 released:

* Night weather added to all tracks, with following new skybox
* While advised to not run too many mods in combination, the mod is compatible with the new Final Frontier mod (lunar gravity): https://sp.zhabite.com/sharedfiles/filedetails/?id=1900220476

อัปเดต: 19 ก.ย. 2019 @ 9: 32am

Version 8.6 released:

* Dakar has received two new layouts; S5 Dragstorm and S6 Storm - remember one lap only and test your navigation skills when the weather is not on your side
* Fix to pink bush texture
* Removable of some old inactive files
Preview: https://youtu.be/k0OboOnsEFE

อัปเดต: 8 ก.ย. 2019 @ 11: 30pm

Version 8.4.4 released:

* Birkeland and Dakar has made added back into the game. A sidenote here is that due to the breaking of AI tools on release patch the AI lines are a bit all over place (can't change them).

อัปเดต: 2 ก.ย. 2019 @ 1: 06am

Version 8.4.3 released:

* Redwood Ring "out of vertex" error sorted out and change to clutter type
* Pine Hills Raceway "out of vertex" error sorted out and change to clutter type
* Small change to weather
* Pit area at Michigan received tweaks with new props, decals, and more.

PS: Still working on getting Birkeland and Dakar back into the game