Stellaris

Stellaris

Networked Intelligence
Näytetään 31–40 / 93
< 1  2  3  4  5  6 ... 10 >
Päivitys: 25.5.2017 klo 4.24

hive minds can now use Psionic, Cybernetic and Biologic NI, but can't use integration and unity civics
added new government names for dictatorial/imperial and hive mind authorities with NI civic
the unity trait is now granted at game start if the civic was chosen

Päivitys: 22.5.2017 klo 14.38

NI civics no longer require democratic authority
possible fix for repeating backwards compatibility event

Päivitys: 22.5.2017 klo 13.07

reworked the NI traits into NI civics for democratic autority (removed NI authority)
integration and purge option for not-networked policy now reqire their respective new civics
the unity, integration and purge civics now require to have a NI civic
this also solves the issue with half the ai empires having "linked ... collective"-like names
added backward compatibility event for existing saves

Päivitys: 22.5.2017 klo 7.30

changed weapon stats to be more like their vanilla equivalences, no dps changes
synth:
- artillery: increased damage vs shields to +33%, decreased armor penetration to 10/20/40%
- laser pd: T1: decreased tracking, T2: decreased accuracy
- missile: increased damage vs shields to +15%, removed shield penetration, decreased tracking and evasion
psi:
- lance: decreased damage vs shields to -25%
- flak: decreased damage vs shields to +25%, armor penetration to 5/10/20%, accuracy and tracking
- torpedo: added armor penetration 50%
cyber:
- mass driver: decreased accuracy and tracking, T1: increased damage vs shields to +33%, T2: decreased damage vs shields to +33%
- laser: decreased damage vs shields to -20% and accuracy, removed shield penetration
- torpedo: increased shield (T1:80%, T2:90%) and armor (70%) penetration
bio:
- auto cannon: decreased tracking, added armor penetration 0/10/20%
- plasma cannon: decreased damage vs shields to -20%, increased armor penetration to 60/80/90% and accuracy
- swarmer missile: removed armor penetration

Päivitys: 18.5.2017 klo 7.42

auto equip should now prefer tier 2 over tier 1 modules
Synthetic NI technology faction no longer has synth envy

Päivitys: 9.5.2017 klo 12.13

update for 1.6
added opinion modifiers
improved policy description

Päivitys: 29.4.2017 klo 5.33

added +5% happiness to the Psionic Networked Intelligence trait
integration now removes "Recently Conquered" modifier

Päivitys: 23.4.2017 klo 10.23

shipset now uses flag color

Päivitys: 22.4.2017 klo 8.05

fixed Biologic Networked Intelligence converting their planets to Cybernetic Worlds
psionic weapon changes:
psionic battery (flak):
- added bonus damage to shields
- added armor penetration
- higher rate of fire (same dps)
psionic lance:
- adjusted armor penetration
- added bonus damage to shields

Päivitys: 18.4.2017 klo 3.38

improved trait removal from ai empires
ai should no longer research tech from this mod