Stellaris
Advanced Weapons (2.2+, Alpha)
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Atualização: 16 dez. 2018 às 19:18

Initial Upload

Atualização: 22 mai. 2018 às 7:15

1. Changed the version number

Atualização: 10 mar. 2018 às 20:49

1. Balance change : Space Amoeba are buffed.

Atualização: 7 mar. 2018 às 2:00

1. Removed Morph tech as requirement for Biological Warfare tech.

Atualização: 6 mar. 2018 às 5:44

1. Updated Russian translation, done by <(PeGaS)>.

Atualização: 6 mar. 2018 às 3:30

1.Adds Crystaline Shard missiles (4 variants) Very high damaging, with the last one comparable with Adv. PPC (now you can go non-lasers for the end-game if you like.)

2.Adds Cluster torpedoes which have some tracking power compared to normal torpedoes.

3.Adds Crystaline Shard Torpedoes, ignores all shield and 60% of armor (the reason why this is not full 100% is that otherwise these torpedoes won't sync well with other weapons. Back to vanilla 1.0-old problem where you were forced to go full torpedo or didn't.

Atualização: 3 mar. 2018 às 2:37

1. WIP weapons were accidently included, now removed.

Atualização: 3 mar. 2018 às 2:31

1. Added custom PPC firing sound.

Atualização: 26 fev. 2018 às 0:50

1. Added Russian translation, done by <(PeGaS)>.

Atualização: 25 fev. 2018 às 4:09

1. Language files fixed.