Stellaris

Stellaris

Advanced Weapons (2.2+, Alpha)
Näytetään 1–10 / 36
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Päivitys: 16.12.2018 klo 19.18

Initial Upload

Päivitys: 22.5.2018 klo 7.15

1. Changed the version number

Päivitys: 10.3.2018 klo 20.49

1. Balance change : Space Amoeba are buffed.

Päivitys: 7.3.2018 klo 2.00

1. Removed Morph tech as requirement for Biological Warfare tech.

Päivitys: 6.3.2018 klo 5.44

1. Updated Russian translation, done by <(PeGaS)>.

Päivitys: 6.3.2018 klo 3.30

1.Adds Crystaline Shard missiles (4 variants) Very high damaging, with the last one comparable with Adv. PPC (now you can go non-lasers for the end-game if you like.)

2.Adds Cluster torpedoes which have some tracking power compared to normal torpedoes.

3.Adds Crystaline Shard Torpedoes, ignores all shield and 60% of armor (the reason why this is not full 100% is that otherwise these torpedoes won't sync well with other weapons. Back to vanilla 1.0-old problem where you were forced to go full torpedo or didn't.

Päivitys: 3.3.2018 klo 2.37

1. WIP weapons were accidently included, now removed.

Päivitys: 3.3.2018 klo 2.31

1. Added custom PPC firing sound.

Päivitys: 26.2.2018 klo 0.50

1. Added Russian translation, done by <(PeGaS)>.

Päivitys: 25.2.2018 klo 4.09

1. Language files fixed.