Stellaris

Stellaris

[2.1] Stellar Expansion - Terraforming (Extreme)
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Pembaruan: 8 Apr 2017 @ 1:37am

2017-04-08:
Updated for 1.5 [Banks].

Planet size restrictions have been implemented - planets must be size 8-25.

I am going to investigate further restrictions, such as requiring certain Ascension Perks.

Pembaruan: 5 Des 2016 @ 6:35am

2016-12-05:
Updated for 1.4 [Kennedy].

No actual changes - just version incrementing.

Pembaruan: 27 Nov 2016 @ 9:06am

2016-11-27:
Localization overhaul. Placeholder localization files for all languages.

Minor adjustments to tech weighting. Technologies show up slightly more often, and researching one makes it MUCH more likely that the other will show up as an option.

Pembaruan: 5 Nov 2016 @ 5:09pm

2016-11-05:
Minor adjustment to technology prerequisites to ensure that as many terraforming techs as possible are required.

The base game apparently ignores missing techs entirely, which leads to improper behavior in the event that somebody has installed this mod and not the base Terraforming addon.

Pembaruan: 4 Nov 2016 @ 9:04pm

HOTFIX: Fixed an apparent typo or mis-upload. Something strange. Still not quite sure.

Pembaruan: 2 Nov 2016 @ 3:54pm

HOTFIX: Adjusted the thumbnail picture. :)

Pembaruan: 2 Nov 2016 @ 3:36pm

2016-11-02:
Complete rewrite for 1.3.x [Heinlein].

Terraforming costs are in line with the base game and will require terraforming resources or Capacitor Banks from Stellar Expansion in some cases.

There are now two separate techs as the necessary processes for each planet type would be *extremely* different.

Pembaruan: 30 Jul 2016 @ 11:53am

Minor refactor. :)

Pembaruan: 28 Jul 2016 @ 3:53pm

2016-07-28:
An addonandon?

I had some requests to revert the terraforming changes and allow for Molten and Frozen planets to be terraformed.

No, I won't be doing that. But here's an addon to the addon that will allow you to do that if you choose.

It adds a single new Technology - Extreme Terraforming.