Starbound

Starbound

Frackin' Universe
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Uppdatering: 27 aug, 2020 @ 4:22

hopefully should fix issues reported in the Erchius mission

Uppdatering: 26 aug, 2020 @ 19:13

https://github.com/sayterdarkwynd/FrackinUniverse/releases/tag/5.6.427

Uppdatering: 15 aug, 2020 @ 14:28

Uppdatering: 14 aug, 2020 @ 19:52

Uppdatering: 7 aug, 2020 @ 20:53

Uppdatering: 3 aug, 2020 @ 20:20

reverts an added microdungeon that was causing issues.

If you recently found a dungeon that warps you back to ship on a sulphuric or other world, most likely underground, just move on to the next one. shouldnt spawn anymore.

Uppdatering: 3 aug, 2020 @ 3:17

https://github.com/sayterdarkwynd/FrackinUniverse/releases/tag/5.6.424

Uppdatering: 28 jul, 2020 @ 17:02

corrects a missed meleecombo derp

adds varied NPC ranged-weapon ranges. Shotgunners will try to close with you, while snipers will stay farther back, etc.

Uppdatering: 27 jul, 2020 @ 19:01

- corrected error case if max energy is less than 1. because lightning. also implemented 0.75x damage multiplier when energy is less than 1, or recharging.
- implemented fix for modded weapons that use meleecombo.lua and not any anim file we cover. they should no longer error.
- added an additional sanity check in case of being passed a nil stance.
* fu_player_init: now allows querying of player lounging state, and player lounging object
* cat_primary.lua: addressed issue where cats could drown because of nap position.
- corrected vanilla t1 armor patches, which had incorrect test ops and were causing issues for other mods apparently.

Uppdatering: 27 jul, 2020 @ 14:48

reverts the derp on the intro quests