Starbound
Frackin' Universe
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Mis à jour le : 27 aout 2020 à 4h22

hopefully should fix issues reported in the Erchius mission

Mis à jour le : 26 aout 2020 à 19h13

https://github.com/sayterdarkwynd/FrackinUniverse/releases/tag/5.6.427

Mis à jour le : 15 aout 2020 à 14h28

Mis à jour le : 14 aout 2020 à 19h52

Mis à jour le : 7 aout 2020 à 20h53

Mis à jour le : 3 aout 2020 à 20h20

reverts an added microdungeon that was causing issues.

If you recently found a dungeon that warps you back to ship on a sulphuric or other world, most likely underground, just move on to the next one. shouldnt spawn anymore.

Mis à jour le : 3 aout 2020 à 3h17

https://github.com/sayterdarkwynd/FrackinUniverse/releases/tag/5.6.424

Mis à jour le : 28 juil. 2020 à 17h02

corrects a missed meleecombo derp

adds varied NPC ranged-weapon ranges. Shotgunners will try to close with you, while snipers will stay farther back, etc.

Mis à jour le : 27 juil. 2020 à 19h01

- corrected error case if max energy is less than 1. because lightning. also implemented 0.75x damage multiplier when energy is less than 1, or recharging.
- implemented fix for modded weapons that use meleecombo.lua and not any anim file we cover. they should no longer error.
- added an additional sanity check in case of being passed a nil stance.
* fu_player_init: now allows querying of player lounging state, and player lounging object
* cat_primary.lua: addressed issue where cats could drown because of nap position.
- corrected vanilla t1 armor patches, which had incorrect test ops and were causing issues for other mods apparently.

Mis à jour le : 27 juil. 2020 à 14h48

reverts the derp on the intro quests