Starbound

Starbound

Frackin' Universe
Näytetään 1091–1100 / 1,291
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Päivitys: 5.9.2016 klo 5.41

unlock fix

Päivitys: 4.9.2016 klo 18.59

Major image optimization run. Mod size reduced 16 megs

FU should be *visible* when loaded properly, as it now adds a FU splat to the main menu. If you don’t see this, you know steam didn’t load your mods!

Added durasteelcomb/minercomb to extraction labs

Xeno armor should no longer cause crashes with mannequins

fixed a honeyheal icon issue

Chemlab should visually stack better

Changed quest requirement for silicon quest

Implemented new Matter Assembler sprite. Its bigger now,so prepare to make room

Agaran Ichor is now named Fungal Ichor but otherwise remains unchanged

Added bone to Garden/lush ore spawns

Bone spur re-tiered for starting tiers

Added several new bone-tier items to make t0/t1 a bit more interesting for the player (weapons). They can all be crafted at the default crafting anvil since you can potentially get bone before you get a Matter Assembler

Moved Reptilian armor unlock to Sharpened Claw rather than Leather

15 new armors from mantizi race mod spread over all tiers

Added new monster, the Plane Shifter, from the Anti-Cute monster mod. Thanks to sleepy123 for this one.

Some new carbon weapons, and some reskinned carbon weapons

Added power supply indicator lights to the batteries.

Batteries now shut off in response to excess current drain.

Päivitys: 3.9.2016 klo 8.39

re-added the now somehow missing re-done clothing fabricator and hydroponics tray. Github had a hiccup , I guess?

In any case, they should be back in now.

Päivitys: 3.9.2016 klo 5.35

missing recipes added for the new armors. You will be able to craft them now. Bear in mind *most* appear at the clothing fab, but a few appear in the armory.

Päivitys: 2.9.2016 klo 16.56

theres a major update for FR im *trying* to get out but steam won't let me. So that one will have to wait. Here's your FU update:

Submarine has a more bubbly nature underwater
Added new Clothing Fab sprites
Added new Matter Assembler sprites
Added new hydroponic tray sprites. The station is a bit larger now, so your current ones may break.

14 new armor sets from the now open-source Kirhos race mod. Most of these will be found in the clothing fabricator, spread around all tiers
Spelling and grammar changes/fixes


Massive bee reorganization and bee related changes:

Missing combs added to honey extractor.
Tungsten comb added to extraction labs.
Apiary fixes (code related, mostly)
Honey Jarrer changes and fixes
Centrifuge changes
Unified code
Unified files into central location for easy location later

Päivitys: 1.9.2016 klo 20.04

Bamboo trees got a slight art revision. Mostly outlines, so that they suit SB a bit better.

Hi-Tech Counter and Oven have corrected crafting UI

Hi-Tech fridge now has 64 slots

Adjusted War Angel, Shoggoth, Densinium and Elder armors to make sure nothing surpasses 100 defense

Switches affect batteries again.

Päivitys: 31.8.2016 klo 18.36

4.12 RC 0.1
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X-10 armor pieces each have distinct names for your sanity
Fixed the honeyslowImmunity issue
Gas Ball biome got a ton of updates
Fixed +Run buff not applying a speed boost

Heavily nerfed the broken damage buff on Swashbucklers armor. It is way more in-line with it’s tier now.
Replaced the following graphics (from Luthien): Algae , Nitrogen, Oxygen, Bone Shield (colors match now on all frames), Crunchy Chick, Hermes Pill

Re-removed the Hunter crew member legacy version. If you haven’t fired your old hunters yet, too damned bad. You’ve had a week and a bit now, and two separate warnings logged in change notes to do so. Tough luck if you didn’t read :) Hunter Crew mod should work again as a result (and you non-reading goofballs can install that mod to fix your issue I imagine)


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Powered changes
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(NotMrFibble)
Powering a device from more than one battery now properly spreads the load, rather than draining as if it were n devices each connected to a different one of n batteries.
However, for accurate calculation (given the current state of the code), there is a limitation:
you may connect any number of direct power supplies (batteries and/or generators); or
you may connect one indirect power supply (wire relay) only..
Power sensors will, when misconnected, indicate ‘invalid’.
isn_getCurrentPowerInput() may return nil.

Päivitys: 31.8.2016 klo 13.12

reduced battery isotope requirements

neptunium and thorium ore need only 2, rather than 3, to be smelted

tons and tons of Gas Ball updates.

new weathers for it, new parallax layers

a new effect: EXTREME pressure. Do not even ATTEMPT to explore a gas giant without a suit of armor that protects against extreme pressure. You will die in seconds, and it will be impossible to avoid :)

Päivitys: 31.8.2016 klo 7.56

numerous parallax, tile and other adjustments to the new Gas Ball biome. It looks and feels better now.



fixed the +Run buffs. They should now properly apply speed buffs.

x-10 armor pieces have individual names

Päivitys: 31.8.2016 klo 4.50

This should *hopefully* fix the honeyslowImmunity crap for good