Stellaris

Stellaris

ISBS: Doomsday Weapons & Ships
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Uppdatering: 8 jun, 2018 @ 2:08

  • Initial 2.1 Compatibility Hotfix
  • Sincere apologies for going MIA!

Uppdatering: 28 feb, 2018 @ 4:21

  • Fixed accidental disabling of Apocalypse Titan Sections

Uppdatering: 27 feb, 2018 @ 6:29

  • Fixed Heavy Titan doomsday weapons

Uppdatering: 26 feb, 2018 @ 9:36

  • Initial 2.0 Compatibility Hotfix

Uppdatering: 14 dec, 2017 @ 9:10

  • Initial compatibility hotfix for Stellaris 1.9.
  • More than doubled the chance of Titan related techs appearing, removed the game age modifier for the Titan tech. This means you should see Titans a lot earlier in game.

Uppdatering: 14 dec, 2017 @ 8:56

  • Incorrect Upload.

Uppdatering: 15 okt, 2017 @ 8:12

  • Fixed a bug with missing Fallen Machine Empire Fallen Titan model
  • Updated for 1.8.2 compatibility

Uppdatering: 30 sep, 2017 @ 23:56

  • Fixed a bug with doomsday weapon sapient ai tech requirement for machine empires.
  • Moved the Leviathan evasion modifiers to its core instead of the base ship. This ensures that stacking enigmatic decoders will no longer let you cap evasion.
  • Fixed some spanish localisation file issues (still in english though).

Uppdatering: 23 sep, 2017 @ 9:36

  • Updated models for Fallen Machine Empires.

Uppdatering: 23 sep, 2017 @ 1:55

  • Reduced the cost of most mod techs by 15% - 40% to speed up the game.