Stellaris
ISBS: Doomsday Weapons & Ships
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Aktualizacja: 14 listopada 2016 o godz. 7:13

Added 3 new spaceport modules - Sentinel Defense System (Class C/D/E) which will greatly increase the combat effectiveness of your spaceports

Technology
  • Reduced the research costs of all mod technologies by ~12%
  • Greatly increased the chance of Titan / Leviathan technologies after 70-100 years. This should make them show up more consistently.

Aktualizacja: 26 października 2016 o godz. 10:06

  • 1.3.1 Compatibility Patch

Aktualizacja: 25 października 2016 o godz. 8:22

  • Fixed particle effects for Avatar / Ragnarok.
  • Updated mod thumbnail.

Aktualizacja: 25 października 2016 o godz. 3:35

  • Fixed an issue with guardian growing stronger over time.
  • Fixed several animation errors.

Aktualizacja: 24 października 2016 o godz. 14:13

  • Heinlein compatibility patch

Aktualizacja: 20 października 2016 o godz. 23:14

  • Fixed the Erebus drone spawn crash with the compatibility hotfix.

Aktualizacja: 20 października 2016 o godz. 12:53

  • 1.3 Compatibility Hotfix
  • Ships and stats are still balanced around 1.2 values. No XL slots. Full changes will come with the final compatibility patch.

Aktualizacja: 23 sierpnia 2016 o godz. 9:50

  • Fixed a bug with Ragnarok building events.

Aktualizacja: 21 sierpnia 2016 o godz. 6:39

v1.5 - Introducing the Ragnarok and Spear of Cassius

Ragnarok[gfycat.com]
  • A massive super-capital class ship grown from the organic matter discovered near our galactic core. While we do not fully understand the ship or its technologies, we are able to exert some manner of control. It is able to deploy both the Spear of Longinus and Spear of Cassius doomsday weapons.
  • The Ragnarok starts out in an infantile stage. In order to grow its organic core to maturity, it has to consume 40 planets through use of the Spear of Longinus.
  • You may only own one Ragnarok at any time. Constructing another Ragnarok will result in its destruction due to core instabilities. The Ragnarok may not be put into a fleet with other ships.
  • Designed as an anti-fleet doomsday deployment vessel. It is still able to hold its own in conventional fleet combat, but is particularly vulnerable to the Avatar or multiple Leviathans.
  • ~71k minerals, 2880 days to build. You will need to convert planets into silo storages to afford a Ragnarok.
  • The AI can use the Ragnarok and its doomsday weapon against you.
  • Definitely OP. Will probably be nerfed.
  • Known issues:
    • While charging to fire the Spear of Cassius, it will be ignored by enemy fleets and will not count as being in combat.

New Doomsday Weapons

Spear of Cassius
  • Can only be deployed by Ragnarok, the Spear of Cassius inflicts massive damage to enemy ships within its target zone.
  • To use to Spear of Cassius, select the Ragnarok's fleet after entering combat. A button called 'Spear of Cassius' will appear in the fleet combat window. If the weapon is charged, click the button (or press F) to activate targeting mode. A beacon will appear showing the expected area of effect. Move the beacon to the target location, then click the 'Spear of Cassius' button again (or press F).
  • The Ragnarok will take 31 days to charge the weapon before firing, and will be disabled for an additional 39 days after that. The Spear of Cassius can be used only once before it must be recharged. You may recharge it by consuming 4 planets. The 'Spear of Cassius - Depleted' event will appear in the Situation log after you fire the weapon to help keep track of the number of planets required for recharge.

General Changes
  • Erebus combat drone damage reduced by ~33%.
  • Boosted AI slightly during the early game so players cannot outpace them as easily. This should make them more useful against the crises.

Aktualizacja: 17 sierpnia 2016 o godz. 7:34

  • Updated for 1.2.5 Compatibility