Stellaris
[2.1] Stellar Expansion
Показані результати 11–20 із 43
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Оновлено: 17 черв. 2017 о 10:04

Initial Upload

Оновлено: 15 черв. 2017 о 17:49

Initial Upload

Оновлено: 13 трав. 2017 о 6:51

2017-05-13:
New buildings. :)

New Buildings: Fleet Support Command: Empire-Unique +30 Naval Capacity -4% Ship Upkeep Cost +100% Planetary Fortification *Allows for the construction of 3 Fleet Support Complex buildings via a Strategic Resource. Fleet Support Complex: Planet-Unique +15 Naval Capacity -2% Ship Upkeep Cost +50% Planetary Fortification *Limited to 3 through Strategic Resources. New Technologies: Planetside Support Operations: Military Theory Allows for the Construction of Fleet Support Command and Fleet Support Complexes. Changed Technologies: Applied Fleet Logistics: Materials +10% Ship Repair Speed -3% Ship Upkeep Cost Repeatable (5x)

Оновлено: 11 трав. 2017 о 10:49

2017-05-11:
Minor update.

Building weights have been adjusted so that AI makes better use of them.

Deep Scanning Algorithms artwork updated.
Xeno Nutriment Factory artwork updated.

Robot Maintenance Facility now takes 540 days to build (down from 720), and produces 2 Minerals and 1 Engineering Research.
Xeno Nutriment Factory now provides an additional +15% Planet Food if any population is being Processed or is Livestock.

New Technologies: Robot Assembly Optimization: Industry +10% Robot Build Speed Repeatable (10x)

Оновлено: 9 трав. 2017 о 7:04

Re-upload to fix a minor annoyance that has no relevance what so ever on gameplay, only code quality.

Оновлено: 9 трав. 2017 о 6:25

2017-05-09:
Updated for 1.6 [Adams].

Pop Growth Time has been changed to Pop Growth Speed where applicable.

Оновлено: 8 трав. 2017 о 16:23

2017-05-08:
Rebalanced some of the new ethos-advantaged buildings. Basically -2 Ethos-derived Unity and -1 Civic-derived Research.

Also greatly improved the visuals of the Diplomatic Hub and Diplomatic Embassy.

Changed Buildings: Diplomatic Hub: Empire-Unique +2 Influence +10% Trust Growth +30% Planetary Border Extrusion +200 Max Influence *Allows for the construction of 3 Diplomatic Embassy buildings via a Strategic Resource. Diplomatic Embassy: Planet-Unique +1 Influence +5% Trust Growth +15% Planetary Border Extrusion +100 Max Influence *Limited to 3 through Strategic Resources. Grand Retail Complex (aka Space Ikea): Planet-Unique -5% Building Cost -15% Consumer Goods Cost *+2 Unity if Egalitarian **+2 Unity and +1 Engineering Research with Functional Architecture Civic Holosseum (aka Virtual Combat Arena 2.0): Planet-Unique +10% Army Damage +5% Happiness +5% Governing Ethics Attraction *+2 Unity if Militarist **+2 Unity and +1 Society Research with Warrior Culture Civic

Оновлено: 7 трав. 2017 о 10:24

2017-05-07:
More things! Updating this for a final "1.5" version.

Diplomatic Hubs have been rebalanced. This will probably mess with existing saves - sorry!
Essentially, this allows for a reasonable boost to the Influence game without drastically favoring wide Empires or allowing scaling to get out of hand.

New Buildings: Diplomatic Hub: Empire-Unique +2 Influence +10% Trust Growth +200 Max Influence *Allows for the construction of 3 Diplomatic Embassy buildings via a Strategic Resource. Diplomatic Embassy: Planet-Unique* +1 Influence +5% Trust Growth +100 Max Influence *Limited to 3 through Strategic Resources. Agri-Repositories (I,II,III): Planet-Unique +50/75/100 Food Storage, +1 Food Adjacency Boost Additionally, the level II and III versions reduce growth time by 5 and 10%, respectively. Grand Retail Complex (aka Space Ikea): Planet-Unique -5% Building Cost -15% Consumer Goods Cost *+4 Unity if Egalitarian **+2 Unity and +2 Engineering Research with Functional Architecture Civic Holosseum (aka Virtual Combat Arena 2.0): Planet-Unique +10% Army Damage +5% Happiness +5% Governing Ethics Attraction *+4 Unity if Militarist **+2 Unity and +2 Society Research with Warrior Culture Civic

Оновлено: 9 квіт. 2017 о 21:40

2017-04-10:
More post-1.5 adjustments.

There is now only a single level of Betharian Mining Network.

Some technology icons have been adjusted.

New Technologies: Multiphasic Scanning: Field Manipulation +15% Survey Speed +15% Anomaly Research Speed Changed Technologies: Intensive Ecological Engineering New Worlds +10% Terraforming Speed -5% Tile Blocker Time Repeatable (5x) Shipyard Assembly Coordination: Voidcraft +10% Ship Build Speed Repeatable (10x)

Оновлено: 8 квіт. 2017 о 1:36

2017-04-08:
Updated for patch 1.5 [Banks].

Buildings should have proper planetary restrictions.

Building - Diplomatic Hub now costs 350 Minerals, generates 1 Influence, has a 5 Energy Upkeep, and has -15% Ethics Attraction.

Ethics buildings adn their associated technologies have been temporarily removed. I need to figure out a good way to balance these for 1.5.

Tech - Intensive Ecological Engineering now increases Terraforming speed by 10% per level. Tile Blocker cost reduction now 3% per level, down from 5%.
Tech - Inertial Compensators is now 15% per level, up from 10%.

Anti-Fallen Empire Countermeasure technologies have been reduced to 15%, down from 20%.