Stellaris

Stellaris

892 ratings
[2.1] Stellar Expansion
   
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576.829 KB
5 Jul, 2016 @ 8:43pm
25 May, 2018 @ 12:20pm
43 Change Notes ( view )

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[2.1] Stellar Expansion

In 1 collection by King Lemming
[2.1] Stellar Expansion: Complete
8 items
Description
NOTE: This is a legacy mod. It is for Stellaris version 2.1. (Niven)

For those of you familiar with my Minecraft mods, hope you get the reference.

This mod will contain my attempts to expand on the gameplay and content of Stellaris in whatever ways I deem interesting. I will attempt at all times to NOT modify or overwrite base game (vanilla) files. If I do, those files will be in a separate mod. Ultimately, I try to expand on the mechanics of the game while respecting the initial paradigm set forth by the developers.

So basically, this is not a full overhaul mod - it just adds a lot of stuff that integrates well into the look and feel of the base game.

Features
  • Five (5) Buildings which add functionality and flexibility to your worlds.
  • Ten (10) Non-repeatable and twelve (12) Repeatable technologies to add more variety and depth to the midgame.
  • Six (6) Countermeasure technologies which are made available when fighting specific foes (Endgame Crises or Fallen Empires).
To keep things from becoming too overwhelming and/or unbalanced, potentially game-changing mods are split into addon modules. They may be used standalone unless indicated through Steam requirements.

Addon Modules

Feature List[raw.githubusercontent.com]
Change Log[raw.githubusercontent.com]

Localizations: English, Partial German and Russian

NO VANILLA FILES ARE OVERWRITTEN.

If you like the mod, please give it a thumbs up! If you don't, please let me know what you don't like about it.

If you would like to use older versions of any of the Stellar Expansion mods, you may find them here:
Archives[github.com]
Follow the instructions here[www.stellariswiki.com] to install a mod manually.
521 Comments
Bartley 23 Feb, 2023 @ 1:08pm 
Thanks for keeping it 2.1, the best version of the game
Arakhor 13 Jun, 2022 @ 10:37am 
It's been over three years, man.
NCTribit 13 Jun, 2022 @ 9:29am 
Update?
Legoras 27 Nov, 2021 @ 11:42pm 
That was a good mod.
Arakhor 13 Sep, 2020 @ 4:51am 
He hasn't even posted here in nearly two years.
Rogueone 12 Sep, 2020 @ 5:56pm 
Update?
HolyMolyOllyPoly 23 Mar, 2020 @ 10:25am 
Hoping these get updated soon, but I'm not holding my breath. :(
shais04 15 Mar, 2020 @ 11:59am 
It was fun while it lasted, comrade
Dark sky 8 Mar, 2020 @ 6:00am 
I think there need a moder to update this mod,but I think it is impossible.
Cleveland 12 Dec, 2019 @ 4:49am 
Looks like you haven't been online for a long time, so first off I hope you're okay.
Secondly I hope you eventually come back to this game and keep going with these mods, which I consider my favorites. They're fairly vanilla-y and not too bloated like other tech adding mods.