Stellaris

Stellaris

Improved Space Battles [Balance]
Viser 1-10 af 85 forekomster
< 1  2  3 ... 9 >
Opdatering: 8. juni 2018 kl. 2:06

  • Initial 2.1 Compatibility Hotfix
  • Sincere apologies for going MIA!

Opdatering: 28. feb. 2018 kl. 4:20

  • Fixed accidental disabling of Apocalypse Titan Sections

Opdatering: 27. feb. 2018 kl. 6:29

  • Fixed Titan planet doomsday weapons

Opdatering: 26. feb. 2018 kl. 9:32

  • Initial 2.0 Compatibility Hotfix

Opdatering: 14. dec. 2017 kl. 9:11

  • Initial compatibility hotfix for Stellaris 1.9.
  • More than doubled the chance of Titan related techs appearing, removed the game age modifier for the Titan tech. This means you should see Titans a lot earlier in game.

Opdatering: 15. okt. 2017 kl. 8:09

  • Fixed a bug with missing Fallen Machine Empire Fallen Titan model
  • Updated for 1.8.2 compatibility

Opdatering: 30. sep. 2017 kl. 23:49

  • Fixed a bug with doomsday weapon sapient ai tech requirement for machine empires.
  • Moved the Leviathan evasion modifiers to its core instead of the base ship. This ensures that stacking enigmatic decoders will no longer let you cap evasion.
  • Fixed some spanish localisation file issues (still in english though).

Opdatering: 24. sep. 2017 kl. 9:38

  • Fixed missing entities for fallen machine empires
  • Reduced the size of the FE starting navy by ~40%.

Opdatering: 23. sep. 2017 kl. 9:29

  • Fixed missing entities for fallen machine empires
  • Added Fallen Titans and Leviathans back to initial FE fleets.

Opdatering: 23. sep. 2017 kl. 7:33

  • Fixed swarm reinforcements. They should now spawn properly.