Stellaris
((( NSC3 - Season 1 )))
Se afișează 211-220 din 371 intrări
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Actualizare: 24 oct. 2017 @ 17:09

Emergency Bugcatch Fix, Round X:

Removed the overwrites of the Cruiser and Battleship Assembly yards as they seemed to be causing issues.

Actualizare: 15 oct. 2017 @ 11:23

Emergency Bugcatch Fix, Round IX:

1. Updated coding so that NSC Portraits are usable in the new "archtype" system of Patch 1.8.2.
2. Corrected bugs that caused the AI Challenge Feature to randomly CTD if using Extreme level or above.

Actualizare: 1 oct. 2017 @ 17:55

Emergency Bugcatch Fix, Round VIII:

Fixed numerous minor issues. Yes, we're at that point now.

Actualizare: 30 sept. 2017 @ 13:20

Emergency Bugcatch Fix, Round VII:

Added the appropriate tech to the prerequisites for the Spitfire Battleship segments, so you actually require the tech to unlock the all small-weaponry segments.

Fixed long standing issue where the Battleship Assembly Yard could become available (Spaceport Level 6) before the actual Battleship (Battleship tech).

Actualizare: 28 sept. 2017 @ 19:22

Emergency Bugcatch Fix, Round VI:

Fixed the Playable Guardian Reward message constantly repeating.

Actualizare: 27 sept. 2017 @ 18:17

Emergency Bugcatch Fix, Round V:

1. Fixed the "Civilian Aura Bug" by changing the aura slot into a lab slot. This should keep the bonuses to Civilian Ships only. The Science bonuses will now solely be for the Science ship/cruiser as any upgrade science lab slot. Hope people notice.

2. Crystallis mod support added to the AI Challenge Feature and descriptions for the NSC Component choice at game start.

Actualizare: 26 sept. 2017 @ 10:16

Emergency Bugcatch Fix, Round IV:

Fixed the Enigmatic Fortress solved flag to restore mod compatibility.

Actualizare: 26 sept. 2017 @ 10:13

Bad Upload

Actualizare: 26 sept. 2017 @ 9:55

Emergency Bugcatch Fix, Round IV:

Updated the Species Appearances so that all the "empty" tabs are at the bottom.

Actualizare: 26 sept. 2017 @ 7:42

Emergency Bugcatch Fix, Round III:

1. Nerfed the "unstoppable" Wraith so hopefully it is no longer so invincible (WIP).
2. Updated the AI Ship Class Budget properly for the Light Carrier/Strike Cruiser switch.
3. Reduced the tech weights of ship class techs and certain ship class upgrades so they will hopefully appear more often for the player.