XCOM 2
Grimy's Loot Mod
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Mis à jour le : 26 mai 2016 à 19h40

refactored some code to better hide abilities when they're out of charges
Added 3 new basic armor upgrades
Added 21 new epic primary weapon upgrades
Improved the ratio of good drops in the epic primary upgrade affix table

Mis à jour le : 24 mai 2016 à 9h21

refactored some code and made a few ability icons disappear when they are out of charges.

Mis à jour le : 24 mai 2016 à 7h04

fixed the battlescanner armor upgrade

Mis à jour le : 22 mai 2016 à 14h02

fixed a few passives that were showing up as actives

Mis à jour le : 20 mai 2016 à 12h51

fixed attachments for alien ruler items

Mis à jour le : 20 mai 2016 à 10h27

Updated localization, finalized some code for an upcoming class mod.

Mis à jour le : 18 mai 2016 à 12h24

Removed grenade launcher variants, which means items may disappear from some campaigns, sorry guys.
Altered the implementation of grenade launchers, they're completely upgrade based now, and scale up to legendary tier like everything else.
Rebalanced alien ruler drops. Boltcaster only drops from rifle tables, and not shotgun, sniper rifle, or cannon tables.

Mis à jour le : 16 mai 2016 à 20h25

New Console Command to give colored nicknames to items

Mis à jour le : 16 mai 2016 à 13h45

Updated upgrades to play better with tertiary, quaternary, etc inventory slots

updated psi ability upgrades, fingers crossed they work properly.

Mis à jour le : 15 mai 2016 à 18h57

Updated alert images for conventional tier primary weapons