Sid Meier's Civilization V

Sid Meier's Civilization V

Enlightenment Era
1–7 из 7
Обновление: 10 янв. 2019 г. в 14:39

- Fixed Wat Phra Kaew science (Now provides 1 Science instead of 2)
- Fixed Fonticons for yields
- Changed Skirmisher to obsolete at Steam Power
- Added a Great Work of Art slot and base culture yield to the Summer Palace
- Cavalry now requires Rifling instead of Military Science and has a strength of 40 (up from 34)
- Fixed Fasil Ghebbi crash
- Fixed Manor not providing a boost to great person generations
- Removed duplicate effects for Topkapi Palace and Wat Phra Kaew
- Updated default unit AIs for naval units
- Updated Ship of the Line text to reflect its position as a naval melee unit

Обновление: 7 сен. 2016 г. в 2:21

- Various bug fixes
- Various balance fixes
- German translation (courtesy of derdeppjones)
- Localisation for other languages to fix tech tree issues

Обновление: 27 ноя. 2015 г. в 19:11

- Fixed lack of Warmonger penalty
- Fixed gap between Holy Warriors and Religious Fervor

Обновление: 17 ноя. 2015 г. в 12:34

- Reverted addition of Piracy (will later be added via separate modmod)
- Various bugfixes

Обновление: 3 ноя. 2015 г. в 17:56

- Added Piracy
- Added prereqs to eliminate naval beeline
- Slightly raised tech costs across the era
- Fixed various bugs and missing effects
- Moved Gatling Gun to Steam Power

Обновление: 30 окт. 2015 г. в 13:26

- Fixed issues with wonder splashes
- Fixed Smithsonian Audio not firing
- Added updated unit models courtesy of zwei833

Обновление: 30 окт. 2015 г. в 2:00