Space Engineers

Space Engineers

Build Info
Zobrazeno 111–120 z 155 položek
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Aktualizace: 19. čvc. 2018 v 11.53

- Added PCU to aimed and equipped block info.
- Workaround for how thruster flame data is retrieved due to changes in v1.187.
- Fixed error for upgrade modules that had no upgrades.

Aktualizace: 27. čvn. 2018 v 12.49

- Added warning if removing the aimed block causes a grid to split, only shown for grinders.
- Added overlay for collector's collection area.
- Added extra info in the terminal for a lot of blocks; info like: inventory space+mass, power usage, production details, etc.
- Added an API for the new terminal info for mods to be able to disable it for specific type+subtypes.
- Updated logger, a standalone and less static-y version.
- Various code tweaks and improvements.

Aktualizace: 28. kvě. 2018 v 8.17

- Fixed error when entering a cockpit while having a welder/grinder equipped.

Aktualizace: 27. kvě. 2018 v 8.57

Changes in block info:
- Clarified stored power capacity for Jump Drive.
- Fixed turret and laser antenna rotation speed numbers being wrong.
- Limited printing of player names to 18 characters.
- Added a (NULL) text if player name or mod name doesn't exist for whatever reason.
- The asterisk * that indicates a hardcoded value has been slightly colored.
- Added (Overlay available, Ctrl+<Key> to cycle) generic text at the end of block's info for blocks that have overlays.
- Fixed blue line hiding the red line, now they're both the same height but offset so they never overlap.

AirLeak finding changes:
- Added airvent dummy as the starting point for the air leak pathfinding (support for mods that use weird start positions).
- Made Find/Stop button from air vent to be grayed out if pressurization or oxygen are disabled.

Other:
- Re-done how equipped tool/block is monitored to improve performance.
- Fixed toolbar error from having empty slots before a selected ship welder/grinder.
- Changed /bi modlink command to print the link in chat as well.
- Temporary block spawning (for retrieving data only available on spawned blocks) has been made parallelized, should reduce hitches when first equipping a block.
- Improved performance of per-block text generation.
- In the menu, added a warning for having the key for VoxelHandSettings also assigned to something else.
- Various code tweaks and performance improvements.

Aktualizace: 11. dub. 2018 v 9.46

- Added the functional/ownership lines in components list to equipped blocks as well
- Added /bi modlink to open steam workshop on the selected block's mod; also added it to menu.
- Added connector info if can connect
- Added mention that the thrust flame damage can ve visualized.
- Limited printed mod names to 30 characters.
- Aimed block's mod name has workshop ID on a second line now.
- Leak info no longer vanishes with HUD.
- Tweaked ship tool laser to be thinner, less opaque and bloom-ier.
- Added explanation about the orange mount point in help screen.
- Changed litre format to upper case L and added cubic metre as well.
- Fixed menu items showing old commands.
- Fixed chat commands not working and showing menu instead.
- Fixed local chat messages sent by the mod being sent to everyone in MP.
- Fixed and improved time format.
- Fixed LandingGear visualization not working
- Fixed thruster damage info and slight reformat in the damage info.
- Fixed "no thrust limits" not being green in textAPI mode.
- Fixed help mentioning the old laserpower command.
- Fixed formats reaching 4 numbers (1000 W) instead of going to the next multiplier (1 kW).
- Fixed equipped vanilla block info showing last selected block's built by (vanilla bug, but I can fix it so why not)

Aktualizace: 24. bře. 2018 v 21.16

- Added aimed block text info for welders and grinders (both hand-held and ship) - textAPI based for blending with vanilla UI and notification based if textAPI is not installed.
- Added critical, functional and 'gets replaced on grind' colored lines in the vanilla block info's components list - works regardless of textAPI.
- Added ship tool aiming line to overlays mode (any except off) to visualize how you need to aim to select a block.
- Added "/bi getblock [1~9]" chat command to equip a block from the world, also added it in the build info menu.
- Added "/bi laserpower <km>" chat command to compute the power usage for aimed/equipped laser antenna at the desired distance.
- Updated TextAPI text and backgrounds to ignore postproecssing and block flares - like vanilla HUD.
- Overlays also work for aimed block, some with small differences like airtightness showing only if it's airtight in that build stage and doors only if closed.
- Changed overlay for doors where it shows the blinking airtight face to only show in airtightness overlay.
- Changed menu navigation to block rotation inputs.
- Changed "/bi" as the main command, with "/buildinfo" being the obsolete one that only works for showing help screen.
- Improved rotor/piston/wheel part info separation using colors in textAPI mode.
- Fixed overlays not drawing at the correct position if in dynamic mode and aiming at a voxel.
- Fixed menu in notification mode (with textAPI off) not scrolling properly when selecting items.
- Fixed power usage number for laser antenna to show it accurate up to 200km (use /bi laserpower for longer distances).
- Menu redesigned a bit in the textAPI mode.
- Many other code tweaks that aren't that relevant.
- Removed "/buildinfo help" mention from airtightnes text.

Aktualizace: 1. bře. 2018 v 16.33

- Fixed bad defaults on config creation (a.k.a. no menu or text info with textAPI).
- Fixed selected block data cache not working (improved performace).

Aktualizace: 28. úno. 2018 v 10.41

- Renamed "block volumes" to "overlays".
- Changed LG magnet color in overlay to not be confused with an airtight face.
- Fixed an error that showed up in DS on load.

Aktualizace: 27. úno. 2018 v 18.15

Features:
- Changed "mount points" view into "block volumes" view as it contains more data now and it now cycles between Off, Airtightness and Mounting.
- Added airtightness visualization on blocks as a block volumes mode (Ctrl+VoxelSettings)
- Added ship drill, welder and grinder sensor visualization.
- Added door toggled faces.
- Added weapon accuracy cone visualization.
- Added thrust damage visualization.
- Added landing gear magnet visualization.
- Changed visual design of mount points and orientation axes if textAPI is enabled.

Block info text:
- Added inline coloring to various information (textAPI only).
- Added received damage multiplier info to blocks.
- Added welder and grinder influence radius text info (alongside that visualization).
- Added camera block raycast power usage and limits info.
- Added radius on radio antenna and beacon (no longer hardcoded)
- Added speed differential required for locking on landing gears
- Added font size limits for LCDs
- Updated weapon stats draw with multiple colors and stuff.
- Updated laser antenna power and range info.
- Changed force to torque for rotors and suspension blocks, also updated the notation to N-m.
- Changed mass's multiplier text to be gray (textAPI only)
- Fixed assembler build classes having hints (by trimming everything past \n)

Config:
- Added Alignment in settings to control in which directions the box resizes, useful for anchoring it to any part of the screen.
- Added AllLabels and AxisLabel toggles in settings.
- Added AlwaysVisible setting to ignore HUD visible status.
- Added ShowTextInfo in settings, similar to the previous setting in the menu, but now it gets saved to the config.
- Added spacing on both sides of '=' in the settings file for easier reading.
- Added ability for settings to be reset to default if that particular setting is missing.
- Renamed UseScreenPos to UseCustomStyling as it enables more things, it is backwards compatible however.

Other:
- Updated help screen with laser antenna note and asterisks meaning.
- Updated help screen to explain how airtightness and mountpoints work together.
- Added '/buildinfo help' reference to airtightness info.
- Added menu item for help window.
- Changed /buildinfo to show help when no block is equipped.
- Air leak finder particles now pause with the game.
- Fixed mount points lagging behind block movements and rotation.
- Disabled mount points are no longer drawn.
- Updated to textAPI v2.

Aktualizace: 22. úno. 2018 v 6.26

- Added solid mount points draw overlayed over the vanilla draw since vanilla changed it to wireframe which looks confusing.
- Mount points can now be displayed on the block when you aim at a grid as well (modAPI issue was fixed).
- Added "HUD" optional (and default) value for background opacity to sync with game's HUD background opacity.
- Added drill and cryo info (drill info is no longer hardcoded now).
- Changed the pressurization pathfinding thread to Start instead of StartBackground().
- Fixed an exception when TextAPI got loaded.