Arma 3
CUP Weapons
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Päivitys: 16.7.2016 klo 11.27

Version 1.7.1 (16|Jul|2016)

ADDED:
Added soundshaders to AWM, CZ750, M24, KSVK, VSS, AA12, Saiga12K, EVO, M60E4, MP5. Updated soundshaders for Hunting Rifle and Lee Enfield.
Added proper silencer model to L85.

EDITED:
CUP_Weapons_East_Attachments - Made PSO-1's ironsight-mode usable.

FIXED:
CUP_Weapons_L85 - UGL Launcher sight now flips down correctly. Fixed UGL eye offset causing grenades to miss.
CUP_Weapons_RPG7 - Fixed missing shot sound for RPG-7.
CUP_Weapons_VehicleWeapons - fixed missing shot sounds for Zu-23, Stryker MGS, M1 Abrams, Apache, Super Cobra.

Päivitys: 12.7.2016 klo 8.29

Version 1.7.0 (12|Jul|2016)

ADDED:
General - Added soundshaders to several weapons (roughly 65% complete, many of which made by LAxemann). Added weapons compatibility to new vehicles (L39).
CUP_Weapons_M16 - added Mk12 SPR dedicated silencer.
CUP_Weapons_Ammunition - added dedicated M134 gatling 7.62 ammunition. Added new 4000Rnd magazines for miniguns.

EDITED:
General - various reload animations replaced with more suitable ones (AK, M16, L85 - by Toadie, CZ805, FAL, L129, M110, SA58, SCAR, XM8).
CUP_Weapons_StaticWeapons - base classes now properly hidden.
CUP_Weapons_C7 - removed package pending review.
CUP_Weapons_L7 - removed package, merged all data and configs into M240 folder.
CUP_Weapons_GrenadeLaunchers - fixed magazine order, now HE grenades take priority.
CUP_Weapons_PKM - centralized vehicle materials and textures to PKM folder. Modified materials and textures. Added destruct RVMAT. Fixed PKM zeroing position.
CUP_Weapons_WeaponData - centralized vehicle materials and textures for M134 Gatling. Modified M134 materials.
CUP_Weapons_VehicleWeapons - increased AT3 and reduced AT5 reloadTime. AH-64 gunner HUD improvement (better differentiation between different kinds of bursts). Enabled crosshairs for FFAR rocket pods. Twin miniguns now consume twice as much ammunition.
CUP_Weapons_SCAR - modified materials.
CUP_Weapons_Ammunition - changed displayName for M240 mags. Fixed tracer rounds on M240 mags. Upped CMImmunity of Maverick missiles, should now be more resistant to countermeasures.

FIXED:
General - Weapon mounted flashlights now have proper lighting values. Fixed some config errors with L85, M60 and M249. Fixed ACE magazine classnames in CUP configs. Fixed issues with Kiory's weapons having grey edges at further distances. Fixed Russian names.
CUP_Weapons_AK - AKM front sight not offset anymore.
CUP_Weapons_VehicleWeapons - SPG9 doesn't play the autoloader sound when reloading anymore. Modified Falanga ATGM flight behavior, should not fall like a rock anymore. Fixed Vikhr ATGM lifetime and speed. Dingo MG3 now has proper rate of fire of 1300RPM. Fixed displayNameShort for T34/55 cannon magazines.
CUP_Weapons_StaticWeapons - fixed zeroing HUD display. Fixed weapon deployment with backpack for DSHKM, M2 and M252.
CUP_Weapons_Backpack - fixed AS map on SLA medic bag.
CUP_Weapons_Colt1911 - fixed reload/drysound.
CUP_Weapons_L129 - fixed missing magazine string.
CUP_Weapons_Shield - fixed fire geometry issues.
CUP_Weapons_Ammunition - fixed BMP1 cannon ammunition not being compatible with manual zeroing.

Päivitys: 13.4.2016 klo 6.36

Version 1.6 (13|Apr|2016)

ADDED:
General - Added compatibility with new vehicles (BMP-3/Warrior IFV/Tunguska/Ka-60 Kasatka/ANZAC Frigate/Superhind/MCV-80/T72M4CZ/AH-6/T-34). Added meta.cpp for Steam Workshop. Improved some ACE functionalities, M240 and M249 can now swap barrels, added ACE_isBelt to machinegun belts. Added Russian male and female names.
CUP_Weapons_M240 - added stockless M240 model.
CUP_Weapons_Backpacks - Added Chedaki Alice Pack with Bedroll. Added Russian Spetsnaz bag.
CUP_Weapons_West_Attachments - Added BFA/Elcan/LLM/Surefire attachments.
CUP_Weapons_L85 - added Kiory's L85/L86 models.
CUP_Weapons_NVG - Added HMNVS
CUP_Weapons_Ammunition - Added L129A1 mags
CUP_Weapons_L129A1 - Added L129A1 weapon
CUP_Weapons_Shield - Added Ballistic Shield
CUP_Weapons_AK - added predefined variants for Russian units.
CUP_Weapons_M16 - added predefined variants for US Army units.
CUP_Weapons_RPG7 - added new hand animation and launcher position for RPG7, the launcher doesn't sit so high up on the back anymore. Added predefined variants with scopes.
CUP_Weapons_M110 - added bipod to standard M110

EDITED:
General - Modified materials of most weapons and attachments to reduce weird reflective effects. Moved most entries from configWeaponsmass.h to individual weapon configs. Initial conversion to sound shaders for vehicles. Various changes to sound distances for weapons not using sound shaders.
CUP_Weapons_Ammunition - increased Vikhr CMImmunity to 0.95 (very high). Added subsonic AK-74 ammo. Reduced M9 magazine weight. Raised 7.62x39 ammo hit value.
CUP_Weapons_StaticWeapons - cleaned up and optimized D30 pack script. D-30 and M119 prepared for public.
CUP_Weapons_VehicleWeapons - tweaked particle effects for M2 Crows. Added crosshairs for GAU-8
CUP_Weapons_Strela/Igla/Stinger - increased volume for locking/locked sound effects.
CUP_Weapons_L110 - removed heat shield on L110.
CUP_Weapons_West_Attachments - modified AN/PVS10 resource according to latest dev branch changes
CUP_Weapons_SA58 - modified brass ejection effect

FIXED:
General - fixed some author strings. Weapons having incorrect mass. AIs should now prefer primary weapons to handguns. Changed SPG-9 general behavior, can now properly zero, has now better sounds. Added missing DLC icons.
CUP_Weapons_StaticWeapons - various fixes for Dshkm, KORD and Zu-23. Mortars, Metis, AGS, SPG9 and TOW now available.
CUP_Weapons_PK - Fixed PK distant LOD
CUP_Weapons_L7/M240 - adjusted particle effects. Fixed inverted bipod on L7A1. Adjusted M240 inertia so it doesn't handle like an SMG anymore. Adjusted L7A1 rate of fire.
CUP_Weapons_M249 - fixed zoom level. Initial config cleanup.
CUP_Weapons_M60 - fixed zoom level
CUP_Weapons_Ammunition - fixed typos in displayName and displayNameShort. Fixed error with CUP_B_23mm_APHE_Red_Yellow. Fixed Compact and Phantom magazines scope.
CUP_Weapons_Javelin - fixed selection on Javelin CLU, now hidden correctly at further distances.
CUP_Weapons_Ammoboxes - fixed error with CBA extended event handlers not being supported.
CUP_Weapons_AK - fixed wrong material/texture assignment on RPK74M
CUP_Weapons_Backpacks - fixed icon assignment for german backpacks.
CUP_Weapons_Glock17 - removed empty proxy triangle.
CUP_Weapons_VehicleWeapons - moved UH1H weapons from separate file to vehicle weapons master config.
CUP_Weapons_East_Attachments - fixed PSO-1 lens texture issue.
CUP_Weapons_West_Attachments - fixed CUP_optic_LeupoldMk4_MRT_tan invisible lens.
CUP_Weapons_LeeEnfield - fixed descriptionShort
CUP_Weapons_CZ805 - fixed texture assignment in view LOD

Päivitys: 12.2.2016 klo 14.33

Restored correct weapon files, sorry for the inconvenience.

Päivitys: 12.2.2016 klo 13.30

Version 1.2.2 (12|Feb|2016)

ADDED:
Added Priest, Policeman, Doctor and a few other civilian units

FIXED:
Hitpoints and Armor of all units adapted (Models and config)
Clipping issues with Takistani vests
Backpack of Takistani Automatic Rifleman was missing
Wounding textures now visible on Napa units and civilians

Päivitys: 4.2.2016 klo 14.33

Päivitys: 25.12.2015 klo 4.53

v1.4

ADDED:

CUP_Weapons_NVG - Added PVS-7 night vision goggles
CUP_Weapons_StaticWeapons - Added RBS-70
CUP_Weapons_M249 and CUP_Weapons_M60E4 - Models and anims replaced with data by toadie (HLC)
CUP_Weapons_M16 - added proper Mk.12 silencer model


EDIT:

CUP_Weapons_StaticWeapons - added slingload for M119
CUP_Weapons_Ammoboxes - added ACE carry/drag values
CUP_Weapons_MicroUZI - New improved textures for Micro UZI
CUP_Weapons_VehicleWeapons - Added support for BMP and Bradley vehicles, SPG-9 cannot lock on targets anymore
CUP_Weapons_M14/DMR - adjusted weaponMass values
CUP_Weapons_StaticWeapons - properly hidden most static weapons (still WIP)
CUP_Weapons_Ammunition - changed PG-9/OG-9 self destruct values (used in SPG-9)
CUP_Weapons_XM8 - fixed bipods on Sharpshooter and SAW variants, fixed handanims, fixed bolt animation on XM8 Compact
General - moved forward eye relief on many weapons to proper real world position, moved ACE rocket launcher functionality to ACE Compat pbo


FIXED :

CUP_Weapons_Ammunitions - AI equipped with 7.62 AK ammunitions can now engage airvehicles
CUP_Weapons_L110 - L110A1 200rnd magazine was too light

Päivitys: 7.11.2015 klo 4.56

Version 1.3.1 (06|11|2015)

EDIT:
CUP_Weapons_Saiga12k - button for stock folding, fixed position
CUP_Weapons_RPG7 - RPG7 has been improved using a better port by AKP. More ammunitions and Optical sights.

FIXED:
CUP_Weapons_AK - RPK magazines now have correct tracer color
CUP_Weapons_PK - fixed tracer color and added proper zeroing for PK and PKP
CUP_Weapons_Ammunition - Shotgun slugs now deal more damage
ACE compat - fixed ACE config, also moved to another folder to make it optional

Päivitys: 25.10.2015 klo 11.29

Päivitys: 11.8.2015 klo 12.45

Hotfix 1.2.1
Fixed: RHS conflict error