Garry's Mod
gm_megacity
Mostrando 1-10 de 19 aportaciones
< 1  2 >
Actualización: 8 MAY 2020 a las 3:11 a. m.

Added regular NPC nodes back in.

Actualización: 6 MAY 2020 a las 2:02 p. m.

Whoops forgot nav file too!

Actualización: 6 MAY 2020 a las 1:57 p. m.

After two long years of not being able to, I finally fixed it!

Actualización: 21 SEP 2017 a las 9:28 a. m.

Reverted to previous version of map due to request.
Enjoy!

Actualización: 6 SEP 2017 a las 11:52 a. m.

Many hours spend increasing the optimisation only very slightly.
Removed all nodes. (This will not affect navmesh or nextbots)
Taken a long hard look at my life and still come up with very little clue as to what I want to do with it.
Drunk too much alcohol.
Reduced a few other entity types.
Fix that little bit of floor.
Fixed the hole in the fence.
See update (06/09/2017) for more info.

Actualización: 24 MAY 2016 a las 9:52 a. m.

Added a NavMesh, which I'm sure was already there, oh well. Enjoy!

Actualización: 11 JUN 2015 a las 12:46 p. m.

Brush fix, hopefully nothing breaks

Actualización: 10 JUN 2015 a las 11:45 a. m.

Hopefully Fixed Cubemaps and reflections

Actualización: 10 JUN 2015 a las 5:50 a. m.

Actualización: 10 JUN 2015 a las 5:16 a. m.

IS THIS FUCKING FIXED YET HUH?
-should be fixed
-nav mesh added
-cubemaps fixed

God I did all this at the start and yeet it still broke.