Garry's Mod
gm_megacity
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Aggiornamento: 8 mag 2020, 3:11

Added regular NPC nodes back in.

Aggiornamento: 6 mag 2020, 14:02

Whoops forgot nav file too!

Aggiornamento: 6 mag 2020, 13:57

After two long years of not being able to, I finally fixed it!

Aggiornamento: 21 set 2017, 9:28

Reverted to previous version of map due to request.
Enjoy!

Aggiornamento: 6 set 2017, 11:52

Many hours spend increasing the optimisation only very slightly.
Removed all nodes. (This will not affect navmesh or nextbots)
Taken a long hard look at my life and still come up with very little clue as to what I want to do with it.
Drunk too much alcohol.
Reduced a few other entity types.
Fix that little bit of floor.
Fixed the hole in the fence.
See update (06/09/2017) for more info.

Aggiornamento: 24 mag 2016, 9:52

Added a NavMesh, which I'm sure was already there, oh well. Enjoy!

Aggiornamento: 11 giu 2015, 12:46

Brush fix, hopefully nothing breaks

Aggiornamento: 10 giu 2015, 11:45

Hopefully Fixed Cubemaps and reflections

Aggiornamento: 10 giu 2015, 5:50

Aggiornamento: 10 giu 2015, 5:16

IS THIS FUCKING FIXED YET HUH?
-should be fixed
-nav mesh added
-cubemaps fixed

God I did all this at the start and yeet it still broke.